Search results

  1. Ensiferum

    Bug - Fixed r17214 debug log when breaking the prism

    I've done 8 SC NA runs and have 8 debug logs in the mafia folder, with the single difference being the timestamp and the mafia build. Latest one was just now with r17216. Java - 1.6.0_26.
  2. Ensiferum

    Bug - Fixed Inventory count of rusty hedge trimmers incorrect (after using them?)

    I don't even use a script - I "use trimmer" in the CLI, refresh the relay, select choices 1-4 and press the "auto" button on mafia. Or just "use trimmer" and "choice 1/2/3/4" in the CLI. It always breaks after 2 trimmers are used and claims that no more are available, at least if you start with...
  3. Ensiferum

    Bug - Fixed Inventory count of rusty hedge trimmers incorrect (after using them?)

    This has been happening for a long time, probably since the twin peak was added to the game. I dont remember if inventory refresh worked for me, but using the trimmers from the CLI definitely removes more than one at some point. I discussed it with Darzil back in September last year, grabbed a...
  4. Ensiferum

    Bug - Fixed Palindome automation breaks after undying in Ed.

    I believe it did work when I tested it, back when the build was released.
  5. Ensiferum

    Bug - Fixed Bang potions in mood get confused when ascending

    This NPE (present in 15718 too) seems related to the changes discussed here. Unexpected error, debug log printed. class java.lang.NullPointerException: null java.lang.NullPointerException at net.sourceforge.kolmafia.maximizer.Maximizer.maximize(Maximizer.java:921) at...
  6. Ensiferum

    New Content - Implemented airplane charter: Dinseylandfill

    He didn't, but it does. One reason you might want to skip it is if you forgot to wear the lube-shoes required to complete the greasing quest (which I did once).
  7. Ensiferum

    New Content - Implemented airplane charter: Dinseylandfill

    That is something that doesn't make any sense at all and probably belongs in the "bug" category. Can't really think of any reason why would you keep skipping an adventure at the cost of 1 turn. A wild guess - the "skip" option is supposed to be turn-free and people should probably file bug...
  8. Ensiferum

    Feature - Implemented Update charpane in Ed when using /servant chat command

    Yeah, I figured that out after posting. :eek:
  9. Ensiferum

    Feature - Implemented Update charpane in Ed when using /servant chat command

    I think I figured why isn't the status pane being updated. The only case in which an update happens is when the /servant command is used in the relay chat. Using it in Mafia's GUI chat or directly from the gCLI doesn't force an update. If it has any relevance, here is the syntax difference of...
  10. Ensiferum

    Feature - Implemented Update charpane in Ed when using /servant chat command

    Hrm. I think something is a bit off in r15667. The status pane is not updating after /servant chat commands, and on top of that it's randomly adding extra 5 levels for servants when they are switched via said chat commands. Mafia's status pane only updates after a "refresh" from the relay...
  11. Ensiferum

    Feature - Implemented Update charpane in Ed when using /servant chat command

    Thanks to everyone for the clarifications and the quick update. :)
  12. Ensiferum

    Feature - Implemented Update charpane in Ed when using /servant chat command

    The game charpane probably does, but I rarely look there. KoLmafia's charpane doesn't: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= KoLmafia v16.8 r15660, Windows XP, Java 1.6.0_26 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Please note: do...
  13. Ensiferum

    Feature - Implemented Update charpane in Ed when using /servant chat command

    Would it be possible to update the charpane when switching servants through chat, the same way it is updated when switching familiars? The /servant command is processed much faster (and with possibly less server hits) than mafia's series of visiting URLs. However, I've stuck with the mafia...
  14. Ensiferum

    Bug - Fixed After untinkering dictionary, Mafia counts the bridge as 30 ea. planks and fasteners

    I've been seeing this daily but never gave it much thought. Is it possible that the image of a fully built bridge in Ed before hitting the bridge troll confuses mafia in this situation? What does the status of "chasmBridgeProgress" update from, the link or the image?
  15. Ensiferum

    Bug - Fixed writingDesksDefeated not tracked correctly

    I see things have somewhat escalated while I have been out. Sorry that I had no time to clarify stuff earlier. The "bugs" I mentioned seemed to all be related to the same thing (apparently monster name recognition during combat) - gremlins that had no tools were not recognized even when...
  16. Ensiferum

    Bug - Fixed writingDesksDefeated not tracked correctly

    Still not working in 15649. Probably related to all the current broken tracking (gremlins, hippies, etc).
  17. Ensiferum

    Bug - Fixed Combat stats in Ed without Manuel

    My character in run was out of turns after that last Racecar fight, so just got to testing it now. Seems to work fine for the few turns I tried - stats are kept between undeaths. Thanks!
  18. Ensiferum

    Bug - Fixed Combat stats in Ed without Manuel

    Something is still wonky. The NPEs are gone, but the first fight (taco cat in the palindome) had no monster stats at all. Initiating a combat in the war hippy camp still had no monster stats, then after undying it showed proper hippy monster stats. After killing 2 hippies, I went back to the...
  19. Ensiferum

    Bug - Fixed Combat stats in Ed without Manuel

    Here's a full debug log, which appears to show a lot more null pointer exceptions. Maybe that'd be more helpful to figure out what's going on.
  20. Ensiferum

    Bug - Fixed Combat stats in Ed without Manuel

    I've tried multiple login/logouts with monsters fought and defeated between, no change. It's still printing debug logs on every monster encountered.
Top