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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    I got stuck once there...I have to remember to turn off auto-attack with my weapon, or pirate dies before i can use my insult book
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Check out reply 3308....newer 54 version updated....problem is, giant's castle has to be changed to giant's castle (basement) in a lot of scripts.........harvest.ash counter.ash....and some data files have to be updated as well like HAR BOUNTY etc......
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    I replaced all the scripts, and its working now....Thanks so much.....:) [1953] The Middle Chamber Encounter: Iiti Kitty Strategy: C:\Users\Jamey\Desktop\KOL\ACaptainplum\ccs\hits.ccs [default] Round 0: captainplum loses initiative! You lose 64 hit points Running ZLib version: r37...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    THanks for the reply, I set it to "true" on relay using the BUMse relay script.....Pretty much got the same thing [1593] Black Forest Encounter: black panther Strategy: C:\Users\Jamey\Desktop\KOL\ACaptainplum\ccs\hits.ccs [default] Round 0: captainplum wins initiative! BCC: Monster HP is 138...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Is there a css I am supposed to set up for Jalrsberg? I am always getting this, my hits.css has [default] WHAM.ash in it. Seems like I have to manually fight every monster... Request 1 of 8 (Woods: Black Forest) in progress... [1581] Black Forest Encounter: The Black Knight Strategy...
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    Harvest – A highly customisable farming script

    It does look like updating the location in harvest relay did the trick....Thanks so much....
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    Harvest – A highly customisable farming script

    Does anyone know what the problem is....I seemed to have the latest build, and have fixed the bounty hunter castle problem....but I get.... You acquire an effect: Dances with Tweedles (duration: 30 Adventures) _har_visited_hatter => true equip_gear current_activity equip_gear have_foldable...
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    Harvest – A highly customisable farming script

    I was wondering if there is an update I can make to the script. I seem to keep getting > call scripts\Harvest.ash giant's castle (basement) giant's castle (ground floor) giant's castle (top floor) Giant's Castle is referenced a couple of times, I tried changing it to one of the selections...
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