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  1. J

    Feature - Implemented Detecting detective skull words

    tested with r14178, works now. Thanks.
  2. J

    Feature - Implemented Detecting detective skull words

    Tried using r14169 early yesterday, in the browser, saw a yellow word, but it was not recorded in the cli, nor the session log. I then tried r14171 later that day and had the same result. Am I doing something wrong?
  3. J

    Clan Raid Log Parser Library -- Raid.ash

    <html><head> <script language=Javascript> <!-- if (parent.frames.length == -1) location.href="game.php"; //--> </script> <script language=Javascript src="/images/scripts/keybinds.min.2.js"></script> <script language=Javascript src="/images/scripts/window.20090915.js"></script> <script...
  4. J

    Clan Raid Log Parser Library -- Raid.ash

    I had updated. And no, I do not get a "miscdungeon not found". I tried editing the line you recommended...but I still get the same result. I think I shall have to just move on...as I feel I have expended far too much of your time on this. send me a forum pm with your name in game so I can send...
  5. J

    Clan Raid Log Parser Library -- Raid.ash

    3 1 827622 explored a dark sewer tunnel 1 3 2 783032 defeated a sewer gator x 23 23 3 3 783032 defeated a giant zombie goldfish x 21 21 3 4 783032 made it through the sewer 1 3 5 666924 was defeated by a sewer gator 1 3 6 827622 made it through the sewer 1 3 7 827622 was defeated by a giant...
  6. J

    Clan Raid Log Parser Library -- Raid.ash

    I just tried your newest versions. Nope. I looked at your parsed text file...it only has hobopolis and slime tube info in it. I'm not a programmer, but shouldn't there be a haunted sorority house array in raid.ash to make sure the miscellaneous section of The Haunted Sorority House is being...
  7. J

    Clan Raid Log Parser Library -- Raid.ash

    Yeah that seems to be the issue, and it's how the IF statements are set up in the raid.ash file. I'm not savvy at all in how to change this, seeing as I only care about the immediate usage for the Haunted House, any ideas how it can be fixed to work? Tell me what/how to edit it and I will...
  8. J

    Clan Raid Log Parser Library -- Raid.ash

    thanks for these...but uh, it seems not to parse the Haunted house at all. The sorority_raid.ash is telling me there are ~300 of each monster left, when I can clearly see hundreds of adventures have been spent. Perhaps the raid_ash isn't handling the misc areas correctly? any thoughts? help...
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