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    Familiar Switching

    Ah I see, thanks, it works now! Thanks for helping me, hope I wasn't a bother :D
  2. T

    Familiar Switching

    So I fiddled with it a bit, and would this work? if(have_familiar($familiar[Jack-in-the-Box])){ int jNum = 0; use_familiar($familiar[Jack-in-the-Box]); while( jNum != 2 ){ string last = get_property("lastEncounter"); foreach num, mon in get_monsters(my_location()) { if ( last !=...
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    Familiar Switching

    Thanks, that fixed things. Also, I know that I didn't ask this question earlier, but how do you code it so that it detects you went through a combat? My dilema here is that zones offer noncombats, which don't charge the Jack-in-the-Box, so is there a way of programming it so that it goes through...
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    Familiar Switching

    It says Unknown variable 'use_familiar' (test.ash, line 5) Even though it registers 'have_familiar' I did import zlib and I put it under a method, is something wrong?
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    Familiar Switching

    Hi, I'm new to scripting, but I was looking at making a scipt that detects if you have the Jack-in-the-Box, and if you do, it adventures for you. I have searched through the FAQs, the wiki, etc. and I can't seem to find out the commands for detecting and switching familiars. I expect it to be...
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