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  1. R

    Bug - Not A Bug Mafia failing to launch with an exception

    Edit: I need to learn to read manuals. Sorry for the useless post, I removed the bug report, was a problem with what I was doing, not Mafia.
  2. R

    Bug - Not A Bug Bug when buying from the mall

    Doesn't seem to need much more explanation than this: http://ben.bloomroad.com/kol/smash/did-it-really-need-30.png
  3. R

    Bug - Fixed SVN change 9889 introduced code that causes hanging on log-in

    What the title says. Logging in with 9888 works fine. Logging in with 9889 causes it to say "Loading Character status" indefinitely.
  4. R

    Bug - Fixed bug found in code

    line 305 of KoLMafiaCLI while ( KoLmafia.permitsContinue() & line.length() > 0 )
  5. R

    Feature - Implemented Initiative Calculations

    Percent chance of gaining initiative (capped at 0 if less than 0 or 100 if greater than 100). Initiative (in %) = (100 - Monster Base Init) + Init Modifiers + max(0, Mainstat - Adjusted Monster Attack (including MCDs and Slimetube Squeezes)) - Extra Monster Level Penalty Extra...
  6. R

    Bug - Won't Fix Wrath of the Capsaician Pastalords + Guardian Summoning

    Guardian Summoning does not consume a combat round while the Wrath is equipped. Mafia's little feature of showing what Mafia though the round was and what KoL thought the round was (when they differ in opinion) actually helped me figure this one out :-)
  7. R

    Feature More on session logging

    Wondering if it'd be possible to put in a Familiar: <familiar type or none>, Equipment: <equipment or none> into the session log for every combat encounter? As logging stands now, it's a little bit acting on faith that the familiar is what the log thought that it had last changed to. EDIT: if...
  8. R

    Feature - Rejected Spleen Familiar Tracking

    It looks like Llama, Sandworm, and Pixie are 20 / 15 / 10 / 5 / 5 It looks like the Rogue Program is 30 / 20 / 15 / 10 / 5 I am wondering if mafia might be able to have a little tracker that gives the estimated probability of spleen familiar drop rates. Something in the relay browser as well...
  9. R

    Feature - Rejected Valhalla skill selection

    Dealing with the Relay Browser only. This has been itching my brain for a little while: I am wondering why the default selection for a skill to perm in Valhalla is "(No Skill)" in mafia? If someone forgets to select a skill and hits the resurrect button, the native interface will stall them...
  10. R

    Bug - Fixed inebriety.txt: missing wine

    As was pointed out to me on the Talk page for Consumables/Booze on the wiki, "missing wine" is 2 drunkenness, not 1.
  11. R

    Bug - Fixed Monster Data: Sewer Monsters

    Chums have 200 HP Goldfish have 250 HP Sewer Gators have 300 HP
  12. R

    Bug - Fixed Combat Macro syntax checker take 2

    this line: if match "It whips out a hammer (you're not sure from where)" produces the following error message from the checker. unmodified r8499: Line 22: "if" - "match" requires double-quotes around parameters containing spaces. Line 22: "if" - unexpected "(" in predicate. which is...
  13. R

    Feature - Rejected "common stuff" at the ascension screen

    If you start the Dwarven Mine quest, but don't finish it (like getting punchcards or whatnot), the list of common things says that you should acquire a dwarven war outfit piece, even if you already have all 3 pieces.
  14. R

    Bug - Won't Fix Gate of the Suc Rose requirement

    in the CLI, using "telescope" command tells me that I need sugar rush, that's all fine and good. It does not, however, recognize that the Summon Crimbo Candy candies will give you sugar rush. If these could be added, that'd be sweet. Thanks!
  15. R

    Feature - Rejected Record buffed mainstat when passing guild tests

    Super low priority, but should also incredibly easy to implement. I was wondering if you could append the buffed mainstat at the time of passing guild tests to the session logging.
  16. R

    Feature - Rejected Daily Deeds: Daily Dungeon

    I accidentally clicked to adventure in the daily dungeon in the daily deeds menu. Mafia then proceeded to go right through a locked door without a skeleton key. I was wondering if some option could be added to tell it to require a skeleton key [or lockpicks, or PYEC] if it wants to try going...
  17. R

    Feature - Implemented Funk Bluegrass Fusion

    Just spaded this, it de-levels by 20.
  18. R

    Feature - Implemented disabling autoattack

    I have noticed that mafia often likes to turn on auto-attack for you, when you explicitly try to turn it off, multiple times in a row. Could there be some option or something to say "hey, no, seriously, stop doing that." So that mafia won't keep trying to turn on auto-attack when I very much so...
  19. R

    Feature - Implemented Demon Nemesis link to Guild

    Sort of an "idiot link" helper idea: I think I've done the nemesis quest like 20ish times now, and I've probably gotten the 6k Meat from the guild maybe 4 or 5 times. I was wondering if it'd be possible to put a link to visit that guild member in the aftermath of finishing the demon nemesis...
  20. R

    Bug - Fixed Combat Macro syntax checker

    Just looked at mafia's compared to mine; Mafia is saying that you need double-quotes around parameters containing spaces for the monstername predicate. This is inaccurate. Only the match predicate requires quotes around parameters containing spaces. use <item name> or monstername <monster...
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