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  1. V

    Bug Horsery and boxing daycare still show up in Maximizer during Bad Moon

    (even though they are unavailable)
  2. V

    Bug Maxmizer weirdness?

    Here's the situation: I ask Maximizer "sleaze dmg, sleaze spell dmg", and it suggests equipment for a total of 136 which includes the frat war outfit. I equip all those, run it again, and it sees no improvements. Now, I replace the frat war outfit with grungy bandana + pygmy briefs + kick-ass...
  3. V

    Bug Protonic Accelerator Pack not recognizing new ghost location when received while killing the previous ghost

    (This didn't matter until recently, because there was a longstanding in-game bug: If you put off your ghost-trapping until the next ghost was due, the protopack would fail to give a new location for the rest of the day. But CDM recently fixed that!) ...tried to attach screenshot but 5.3mb is...
  4. V

    Bug wrong terrain for zone 134

    Currently thinks it's outdoors, but florist confirms it is indoors (for the orcish frat house (verge of war), in war hippy disguise) Thanks!
  5. V

    Bug set lastAdventure to None when casting Calculate the Universe?

    When fighting a calc'd war frat, turns_spent is being incremented for the zone you were in previously. I think casting Calculate should set lastAdventure=None (and then reset it when done)? That's how Deck of Every Cards appears to work anyway ^_^ Thanks! <3
  6. V

    Bug - Fixed [LTA] Minor tracking issues (minion kill counting and giant trash quest completion recognition)

    Currently, in the "Which Door?" noncombat adventure (choice adventure number 1261), when you choose "Door #1" (the first option), _villainLairProgress increments by 5. It SHOULD be incrementing by 10 (despite the in-game text), per SSBB's spading a few months ago. Thanks yall!
  7. V

    Bug guild-opened Woods not acknowledged by canAdv

    Apparently the canAdv function just checks questL02Larva, but it's also possible (as in post-Community Service) to open the Woods via the guild (when questG02Whitecastle is changed from unstarted to started).
  8. V

    Feature Differentiate tool-wielding and tool-less gremlins in Time-Spinner's monster list

    Someone in the asscord mentioned that time-spinner gives access to monster IDs. Would it therefore be possible to identify which gremlin is which and modify the names in the dropdown accordingly? The relevant IDs are: erudite gremlin: no tool = 546; tool = 547 batwinged gremlin: no tool = 548...
  9. V

    Bug Maximizer: if (e.g.) full, effects from food sources get filtered out of the final list, even with "Show all" pref selected

    (Ditto for liver/spleen) The preference is currently listed as "Show all, effects with no direct source, skills you don't have, etc." (and shows up in the CLI as maximizerIncludeAll), so this feels like unintended behavior, but if that's not the case could the preference description be...
  10. V

    Bug - Fixed gnome +adv tracker mistakenly counting thumb ring +adv

    In browser: You walloped your enemy so thoroughly, thanks to your weighty thumb ring, that you actually knocked them back into last week.... guess this current fight didn't take any time! In mafia: Preference _mafiaThumbRingAdvs changed from 6 to 7 Your weighty thumb ring walloped...
  11. V

    Bug - Not A Bug Untradeable items marked as tradeable?

    At least, I guess that's why Doc's Special Reserve Wine isn't showing up at all in the mall? (not even as a blank space) Same thing for bowl of prescription candy (Auto keeps throwing errors when it's searching the mall and encounters those two items)
  12. V

    Bug - Fixed [AoSP] Hard Drinker (+10 liver) doesn't register when acquired

    Organ space doesn't update when you acquire Hard Drinker (but it does once you re-log or refresh session)
  13. V

    Feature Arrrbor day

    Could some reminder/spoiler text be added to the Arrrbor day intro adventure ("Timbarrrr!", choice adventure number 209)? They're not in the usual mus/mys/mox order Crotchety Pine: 2 trees -> +100% mus potion; 100 trees -> crotchety pants Saccharine Maple: 2 trees -> +100% mox potion; 100 trees...
  14. V

    Bug Passive skills in G-Lover

    Is there a way to whitelist non-G passive skills into being acknowledged by mafia in G-Lover? Here's a list of some, with skill #, if it helps: 158 20/20 Vision +10% items 38 Natural Born Scrabbler +5% items 5010 Overdeveloped Sense of Self Preservation +20% init 170...
  15. V

    Bug "Explore Next Unexplored Square" doing unnecessary squares

    With my 2 cartography freebie squares being (4,2) and (3,1), I was allowed to manually continue exploring from (2,1) to (1,1) etc. After a few turns I clicked the "Explore Next Unexplored Square" and it went back and filled out (4,1)
  16. V

    Bug Tome summon tracking

    I was doing my summoning from my campsite Bookshelf (since I'm in G-Lover and can't actually /cast some of it), and noticed that the tomeSummons variable didn't update when I summons smiths stuff: You acquire an item: sticky hand whip You acquire an item: confiscated love note You acquire an...
  17. V

    Feature - Implemented Boxing Day Spa effects descriptions

    Could little explanatory blurbs be added to the choices in the Boxing Day Spa to remind us what the effects are? They're all slightly different, and not in the usual order: Muddled = +200% mus, +15 ML Ten out of Ten = +200% mox, +50% init Uncucumbered = +200% mys, +25% items Flagrantly Fragrant...
  18. V

    Bug AoJ can't consume Falcon(TM) Maltese Liquor

    The maximizer doesn't seem to realize this and keeps suggesting it for +ML
  19. V

    Feature More Gash information: Vote Monster turn

    Would it be possible to add a note to the information at the Gash saying what turn to expect the first vote monster on?
  20. V

    Bug - Fixed "too old" brewery drinks not showing up in Item Manager

    I am able to drink the Brewery's daily special, even though it has a "NOTE: This item is too old to use on your current path" warning. (specifically, water purification pills, today) Mafia doesn't appear to realize this, though--it's not showing up at all in the Item Manager. (I'm in 2CRS, but...
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