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    I'm a horrible noob and Keep running out of memory.

    Whenever I'm playing for a long time, say ending an ascension, and running through the first day of the next, mafia becomes horribly sluggish. I'm pretty sure it's because I've ran out of free memory, because the bar at the top of mafia says something along the lines of 64900k/65088k (usually it...
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    Harvest – A highly customisable farming script

    It looks like whatever outfit you have specified for farming includes an astral shirt. Try changing it.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Yep, I was out of Ronin. And I have no clue about any other way to do the pirate quest.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    (I've been running this on a level 20ish turtle tamer right now, so not a Jarlsberg issue.) Well for the Barr it adventures infinitely without using the pirate book. After about 50 adventures I switched and manually got the insults. It's the same for gremlins, but I can't find the logs for the...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    I'm fairly inexperienced with mafia, and the script gets hung up on Barney's Barrr, the junkyard, and the flier quest. I'm imagining I'm missing something in my custom combat script. Is there a recommended one?
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    Harvest – A highly customisable farming script

    I think someone who fixed the script for the castle revamp just needs to reupload their script.
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    Harvest – A highly customisable farming script

    Figured there was a good chance of that. I tend to be a bit lazy with updates. Thanks.
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    Harvest – A highly customisable farming script

    Ok, tried it again today. First, when doing ducks it decided to unequip my snow suit and use sugar shields (even though I have them disabled), and then when moving onto the farming segment, it says "Your (familiar type) cannot equip the Snow Suit." When I abort, manually equip the suit in the...
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    Harvest – A highly customisable farming script

    So I just picked up a snow suit, and Harvest seems to be a bit finicky with using that. Not sure if it's because of my version of Zlib or mafia, or whether harvest itself causes the problems. I'll try to post a log tomorrow when I have more adventures.
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I've run into the problem where I run this script as part of turn-burning scripts like Harvest, and it occasionally decides to eat things like bags of QWOP and centipede eggs. Is there any way to make this script autocure bad effects with soft green whatevers or to avoid eating harmful foods...
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    Modern castlefarming script

    Wow, now this script is actually smarter than me when I farm on my own. What next?
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    Modern castlefarming script

    For some reason when I try this with 10.9 I get an error along the lines of "use the 'csend' command to request buffs. Does anyone else experience this? If so or even if not, how would I fix it?
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    Modern castlefarming script

    Interesting, and thanks. I'm kindof new to this scripting language, so even modifying a script to do a small task is actually a lot to me. If I ever make any more changes I deem potentially useful, I'll post them.
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    Modern castlefarming script

    boolean eatFood() { # use milk of magnesium if( use(1, milk) ) { # eat 3 meins return eat(3, food); } # if we get here, we failed to use the milk return false; } I have changed to boolean eat_food() { #checks to see if you already have used a milk if (have_effect(...
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