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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Okay, so my problem hasn't been very consistent (only happening when I was watching for it to happen) but it finally happened again. Here is the output: Starting EatDrink.ash (version 2.4). Consuming up to 15 food, 14 booze, and 20 spleen and then finishing off with the stiffest drink we can...
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    ZLib -- Zarqon's useful function library

    To anyone who was using the spaces_to_underscores function and don't feel like rewriting anything (I know I was too lazy to go redo it all), here's some code you can add to your script to replace the functionality: string spaces_to_underscores(string src) { return replace_string(src, " "...
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    Neo's Semirare Farming Script

    Update! Script has been updated to 1.1.0! Changes: - added support for hobopolis semirares (you'll need new semirare.txt) (BETA! I don't have hobopolis access so checking to see if you have access to the zones might not work) - removed reliance on canadv because it is not being maintained -...
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    The Neo-Cow Farming Script

    Updated to 1.3.3! Changes: - added a workaround for a bug in mafia related to puttying bounty monsters - changed how meat gains from farming was tracked to be more accurate - stopped the script from removing ode at the beginning of the day - made support scripts able to be chosen in the settings
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I'm still trying to figure out what happened, but I have a script where I eat once in a day and then a second time at the end of the day using your script here. It eats up to 13/15 fullness for me at the beginning and then tries to fill up to 15 at the end of the day. Your script was run...
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    Neo's Semirare Farming Script

    Ack, that's not exactly what I meant.... what I was looking for from you is what you want the script to do, the behavior you want to happen. I'll figure out how to make it happen, don't worry about that part.
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    Neo's Semirare Farming Script

    I had some good ideas for how to do this today so I might start working on this soon. Any requests on how this sort of thing would work best for you? Side note to veracity: you never really answered my question on how to submit official bug reports for KoLmafia. I have one more bug to report as...
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    Neo's Semirare Farming Script

    It was more of an example than anything else. And you are totally right, if I assign a value to that integer in the example the code works. The actual problem is that in my real code I have (paraphrased and snipped for space purposes): boolean get_semirare() { SemirareInfo [int] semis...
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    Neo's Semirare Farming Script

    Sorry, it was an early morning typo. Fixed it, and double checked in mafia just in case I was indeed being retarded. Calling "return get_semirare();" does not in fact call the function before the return statement. Actually, this is the second "bug" I've found alongside with a function that...
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    Neo's Semirare Farming Script

    Ah! Here we go, I found the problem: mafia's script interpreter. Seems you can't call a function inline with a return command. Changed return get_fortune_cookie(); to boolean ret = get_fortune_cookie(); return ret;
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    Neo's Semirare Farming Script

    Ack, apparently this script does not work. Anyone out there care to help me figure this out? I keep comparing it to a script I know does work and I can't find any major differences that would be causing it. I was doing my normal adventuring (via another script) and the counter expired so this...
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    Neo's Complete Libram Script

    Neo's Libram Script 1.1 This is a script that will cast whichever libram skills you want between battles, as mp permits. It is fully customizable so you can choose which of the librams you want to use (and it will cycle through them if you choose more than one) and what you want your minimum mp...
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    The Neo-Cow Farming Script

    Glad it worked out well for you cow_guru! Thanks a lot for pointing out those bugs to me, I did not realize that eatdrink didn't use buffbots for ode (I have the skill so it worked fine for me). Poking through the code for eating and drinking also made me realize what a quick hack it was and I...
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    Neo's Semirare Farming Script

    Eh, fair enough. When I was looking through CounterChecker I didn't see any obvious functionality for checking mall prices, but I have been known to be lazy from time to time. I do believe, however, that mine does check close to all of the semirares rather than the few currently considered to be...
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    Neo's Semirare Farming Script

    Neo's Semirare Farmer 1.1.1 This semirare counter script goes a tiny bit farther than the typical cookie script. The others only check a handful of semirares in the mall, but this one is designed to check the mall for each and every semirare available to you for what will net you the most meat...
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    CanAdv -- check whether you can adventure at a given location

    I'm sad to hear you are no longer doing this collaboratively. I was working on a script and can_adv is not aware of The Hidden City (or, just Hidden City and mafia prefers to call it). I'm more than happy to look into things and throw some code your way if you are still open to that sort of...
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    script of eXtreme farming

    Script is up! The Neo-Cow Farming Script
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    The Neo-Cow Farming Script

    The Neo-Cow Farming Script 1.3.4 This is the farming script you have been waiting for! Based on the_great_cow_guru's work (so it is extremely flexible and easily customizable) this thing will farm anywhere, for anything, however you want it to. And on top of that, it is able to use some of the...
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    script of eXtreme farming

    I'll admit, I was very lazy about it. My todo list includes figuring out how to do the math to make this as optimal as possible, but for now I'm trusting the math that was done on the wiki (even if the sleazy back alley seems like the math was done wrong) and doing some simple checks. So, right...
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