Search results

  1. A

    Bug - Fixed Long chat lines not split in /clan, truncated by KoL

    KoL chat truncates long chat lines at the server (where "long" means "longer than about 256 characters"). The KoLmafia chat interface splits long lines into multiple shorter chat submissions to prevent this. This works in PMs or normal chat channels, but it does not happen in /clan, resulting...
  2. A

    Feature - Implemented CLI spammed with messages: "You are currently a member of ..."

    To repro: - In the relay browser, go to the clan hall - Click on the VIP Lounge - Look in the CLI - There is a message: "You are currently a member of X" where X is your current clan. This can be hit in other ways too, e.g. the "pool" CLI command. The log is printed at...
  3. A

    Bug - Fixed "m" and "k" abbreviations no longer work in the store manager

    Scenario: - Put an item into your mall store. - Using the mall store manager, try to set the price to "1m". Results: - Price field is outlined in red and you cannot hit "save prices". Expected results: - Price is expanded to "1,000,000" when you click out of the field. This definitely worked...
  4. A

    Bug - Fixed Price summary dialog shows commendation items as if priced in meat

    Scenario: - Put an FDKOL Commendation item into mall store (e.g. enchanted fire extinguisher). - Click warning triangle icon to do a price analysis Results: - Extra entry in the price summary dialog, e.g. "9 @ 1500 meat" [for enchanted fire extinguishers if you have 13500-14999 commendations in...
  5. A

    Feature - Rejected "Use map" link in the Castle in the Clouds

    I've been running a patch for a while now that adds a "[use map]" link to the Castle choice adventure if you've just turned it to have the procrastination giant guard the door and you have the three relevant items in your inventory. I've attached the diff. It would also be nice to add the link...
  6. A

    Bug - Won't Fix Prolonged network outage causes high memory (and CPU) usage

    It's a slightly stupid scenario, but it reproduces reliably and it looks like a memory leak. I left KoLmafia running with the relay browser open and in chat. I then remotely reconfigured my router to drop all outbound HTTP packets. When I came back several hours later, KoLmafia was using all...
  7. A

    Bug - Fixed Fail to decloset top floor tower items with a 6-piece telescope

    This is a regression introduced in r8320, by the code that I wrote to avoid retrieving extraneous tower items. If you have tower items for the top tower guardian (i.e. barbed-wire fence, tropical orchid, stick of dynamite) in your closet but not in your inventory and you have a 6-piece...
  8. A

    Bug - Fixed Navel ring runaway success chance in relay browser can be over 100%

    The first and second runaways display as 120% and 110% chance of being free. The problem is in FightRequest.java, L4320-4321 (as of r8307).
  9. A

    Bug - Fixed Retrieve all possible tower items even if you have a telescope

    When you hit lair4.php or lair5.php for the first time in an ascension, we run through every possible tower item and if it's trivial to acquire it, we do it. However, if you have a complete telescope, you know exactly which items you need. (Technically, if you have a 6-piece telescope, the only...
  10. A

    Bug - Fixed Wormride link in relay browser causes mood to be executed

    The repro scenario is simple but once-per-ascension: "Run moods during manual adventuring" is turned off. You have a mood defined with effects that will be refreshed as soon as you auto-adventure, e.g. because you don't currently have the effect. Get the worm-riding hooks, which will have a...
Top