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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Doesn't seem to check familiars properly for backfarming low level areas. Elemental gravy fairies aren't checked at all before the standard one. It also failed to use any of the Mr. Store +item familiars I have. It might believe I'm under Standard restrictions, when I am decidedly not, but...
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    Bug Intermittent issue with Relay Adventuring

    Ok, not sure if this is a good thread to post this in, but the OP and the first couple of posters reporting similar issues were similar to what I'm seeing, and I can even place exactly when it happened. Last night, before I went to bed, I decided to fight the NS and didn't realize mafia had...
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    Autoattacking seems to be breaking things too much. Jick should just remove it from the game, what's twice as many clicks per adventure where you one-shot enemies? :P Anyway, I've never encountered this in manually adventuring, Autoattack on or off, so they might be related, they might not.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    Welp, you're right, that didn't fix it. Trying a coupla different things here, mostly involving doing what I did to my other character, which was removing session logs, in a less permanent manner. Also temporarily relocating my scripts, relay, and settings folders. I'll edit in an update in a...
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    Ok, so, I have a decent idea what might have caused this, but I'll be damned if I know how to fix it. I'm on an INCREDIBLY shitty internet, my pings are more than a second, sometimes closer to 2, per time. Is there any way to have Mafia wait for each specific pageload for longer before it...
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    I haven't fought the war yet, it happens anywhere I try to adventure. I don't have any overrides, I don't think. I could try doing what fixed it for one of my other characters and moving/deleting my session logs, but I can't see how that would help.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    So what does that mean for me? I see content length being different, mine being 0, yours 7706, but what does it actually mean, seeing as I'm sorta outta my league here, as far as how this stuff actually works.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    No problem, lemme just try that real quick. I hope it's not actually something mismatching with Bale's script, I'd feel terrible if I had to point that out, because it's awesome. Nope, still doing it with his script off, but that does cut the debug log's size considerably.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    I had the one, and did what you said, aborted the script as soon as the first one showed up.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    That one was my bad. I saw that the location was highlighted, it apparently wasn't. Ignore that part, that was user error, but the rest is legit.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    Done and done. Ended up being 1.66 mb, here you go.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    ...really. So this could be whatever the other error was? The Initialization one?
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    Feature - Implemented Exchange tokens for tickets in the Coin Master Interface

    Minor issue with the revamped interface: While in hardcore, you can't buy things from the Wizard's Shoppe, but you can still trade in your cards.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    That is exactly what I did to do that debug log. It never thought it finished an adventure, which may be why it looks funny. Preferences-> Session Logs: Everything is checked except adventures left instead of used.
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    Sure, sure. Should I post all three, or just the one from today, though? Doing that one now, if the other two are asked for I'll pass them along as well. Actually, this is the one from the 30th(I lost days apparently, in trying to debug this), the one from today is apparently too large, being...
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    Bug - Fixed Not tracking adventures used/not updating adventure results

    Edited in: Using, today, 9588, yesterday was also a daily build, I'm using the auto-updater that someone wrote to keep it up to date. Reposted from the thread on the KoL forums for a potentially better response, and/or posting the debug log to see if anyone more versed in programming can spot...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    So, I know you said softcore wasn't implemented yet, but fairly major issues should probably be reported, right? In softcore, the script will not change outfits to do outfit-specific areas, notably the cove so far, which results in an infinite loop of 'you can't get into that area' and 'mood...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    This is strange, as I have Mafia set to re-equip my sugar shirts, and abort when I'm out, and it's never caused a similar malfunction.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Coupla maybe small, maybe not things. Stasising against gremlins didn't work right until I did it manually one turn, instead of SUCKERPUNCH I was attacking with my weapon. I have probably 600 lines of And this might've been Mafia acting funny, but while I was adventuring in the 8-bit realm...
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