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  1. S

    Bug - Fixed Acquire command is not checking clan stash

    Currently using r18148, but this has been going on for some time. There are a few thousand bottles in the stash and this happens: Do I need to force a stash refresh at the top of the session? Should I have to? Or is there something subtle that's eluding me? Thanks!
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    Beware the spiders

    08:51 PM Yahoo! Slurp Spider Viewing User Profile 08:47 PM Google Spider Viewing Calendar Default Calendar 08:47 PM Yahoo! Slurp Spider Viewing FAQ
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    ')' Expected at line...

    OK, I've been reading through a bunch of stuff here and at the wiki, but I can't seen to get around this error. I have a pretty simple script that caches my_familiar() into 'bob', checks that I have meat for restores, if not, puts on my leprechaun to hit the treasury for a bit, then restores...
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