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  1. S

    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    I like it! Giving a variable gives maximum control.
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    Best Between Battle Script Ever -- formerly AutoMCD

    Suggestion: Take older familiars out / cycle past for slow and steady ascensions when using bbb_famitems.
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Oh dear, my mistake. I didn't realize it wasn't using my combat script. Thanks!
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Is there a configuration I'm missing for how it handles insufficient MP? I had 5MP (insufficient for cannon) and it goes into a loop of BCC: Monster HP is 14 BCC: These are the figures for Cannelloni Cannon: Bonus: 3.0 and 1.0%//0.0/0.0/0.0/0.0/0.0/El: 0.0/Myst: 29.0 BCC: I expect 19 damage...
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    So I'm coming back to KoL from a hiatus and I'm giving bumcheek a run. Something that's bugging me, which I couldn't find with a few searches, was it running the junkyard with no familiar. I can understand wanting to avoid damaging familiars, but there are still plenty which could be used here...
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    SmartStasis -- a complex script for a simple CCS

    I would have thought that the hobos were done at this point for spading. I've never really been first in on any action, are there a set of utilities help automagically do spading or is it raw number crunching?
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    SmartStasis -- a complex script for a simple CCS

    Skill 7021 as a macro aborts, so it's still broken in KOL. I guess it should be removed from batfactors then?
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    SmartStasis -- a complex script for a simple CCS

    Okay, recreated. Once my health was at 760 out of 819, stasis chose bandages while using stocking. The macro is set up was bounded on !hpbelow 760, hence the infinite loop. Purging that entry from batfactors caused it to resolve accurately, as expected.
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    SmartStasis -- a complex script for a simple CCS

    The graphical interface showed the bandage as a skill. Once I manually used the skill, it no longer shows in teh graphical interface, nor did the infinite loop get hit. I will create anotehr bandage and see if the infinite loop is easily recreatable.
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    I'm having issues with black crayon monsters (goth kids) - it keeps crapping out short of my end round (which I have set to 28) with teh following- Round 26: oh shazbot executes a macro! Round 26: oh shazbot uses the spectre scepter! You gain 5 hit points Happened: use 2678 Parsed round number...
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    SmartStasis -- a complex script for a simple CCS

    I've been having an issue with things getting stuck. I'm using WHAM, but I think it's getting stuck in SS. Here's what I'm seeing repeated over and over- Queued: skill 7021 Constructed macro: scrollwhendone; sub finito; skill 7021; endsub; call finito; repeat hasskill 7021 && (!hpbelow 1824.0...
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    Scarehobo part collector

    I tweaked the version Bale posted of this script if anyone is interested. I noticed that it didn't transition over properly between flavors of magic, so that was fixed. I also altered how it gathered each item, opting to grab the maximum amount to keep things level. That is, if you have 100 of...
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    SmartStasis -- a complex script for a simple CCS

    Any sort of update? I like roippi's idea, which gives a variable for configuration. Doing it if it's a goal is good, but beyond there I understand the confusion. I can't speak for others, but most uses cases for me are simply to gather red aura drinks, similar to my typical use case for stomping...
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    I'm having issues with 3.0 (though it may be batbrain). Getting the following error WHAM: Failed to enqueue Gnomitronic Hyperspatial Demodulizer. There's more detailed information in the gCLI. Ultimately, it looks like it's queueing up 4 Gnomitronic Hyperspatial Demodulizer actions. A quick dry...
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    Feature - Implemented Soft Mood Triggers

    Awesome, thanks!
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    Feature - Implemented Soft Mood Triggers

    I'm going to start off with apologizing if this already exists, but I couldn't find anything. I'm requesting, what I'm calling a soft trigger. Just like regular mood triggers, they will automatically use an item/cast a spell to put the effect back on. But the difference is if the buff cannot be...
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    Universal Recovery Script

    So perhaps this is a problem with the algorithm being used then. I have Cocoon permed, yet it would use multitudes of tiny-houses & phonics downs to recover a bit over 100 hp. So even if you value mp at a premium, it would be more efficient to cast cocoon and then use a house to restore the mp...
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    Universal Recovery Script

    I'm having the same issue. I'm in hardcore (and that setting is false, not that it should matter). 1432 boolean futile = max_heal(options) < target - my_hp(); // Can I heal with Inventory? It appears as though in hardcore, if you can fully heal with items it will, regardless of mp. I'm not...
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    SmartStasis -- a complex script for a simple CCS

    Any status update on Siphon Spirit support?
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    Ascend.ash: hands-off ascension script

    I don't know about you, but tinker would never work quite right for me. Altered code which I think works- if (!contains_text(visit_url("questlog.php?which=2"), "Driven Crazy")) { string tink = visit_url("forestvillage.php?place=untinker"); if (tink.contains_text("I lost my...
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