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    Bug - Fixed please make the "summon" cli command fail if it doesn't know the right name

    Thanks Veracity! That's really what I wanted, now I just have to remember to, er, use the correct keyword...
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    Bug - Fixed please make the "summon" cli command fail if it doesn't know the right name

    Ah, I understand: I mistakenly thought that since the help for summon said I could use the effect name, and Mafia is often so smart about fuzzy matching, "summon greed" would be interpreted as "summon preternatural greed", which I assume would have been the correct command? This was clearly a...
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    Bug - Fixed please make the "summon" cli command fail if it doesn't know the right name

    The Request: When you use the cli command to summon a demon using anything but a name (effect, location, number), and Mafia does not know the corresponding name, please make Mafia give you a failure message and not try to summon. Currently, Mafia attempts the summon and uses up an AFUE and 3...
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    Bug - Fixed "new <record_type>()" function does not accept map type values for map type members

    "new <record_type>()" function does not accept map type values for map type members There are, as far as I know, two ways to populate a record in ASH. The first is to create the record, then assign values to each member of the record. The second is to create the record with the new...
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    PriceAdvisor: Maximize your profits

    Sneaky, sneaky PA! Halfway-done-rewritten-PA has better silly-result checking. I hope it will catch more of these silly results when I get time to finish it off and polish it up.
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    Way to get mall prices for all your inventory?

    As the author of PriceAdvisor, I'll try to answer this: This is a consequence of PriceAdvisor's not-so-clear handling of "expected results". Checking the wiki, we see that using a floaty inverse geode gives: 7-10 sand 2-6 pebbles 0-2 gravel 0-1 rocks What PA is trying to say is "turn whatever...
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    autoBasement.ash - Better basement automation

    Changing the setvar() line in the script didn't actually change the value of autoBasement_break_on_mp_amount; that line only sets the initial value and does not change it afterward. Type "zlib autoBasement_break_on_mp_amount = 7000" into the CLI (without the quotes) to actually change the value.
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    Feature - Implemented Preference (opt-in) to automatically update prices on login/logout

    Rather like this? The thing is, I presume that a large part of the audience for scripts like PriceAdvisor and networth and even perhaps BatMan are not terribly savvy Mafia users. They asked on some forum or other "Hey, wasn't there a script that told me how much stuff was worth?" and were...
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    Feature - Implemented Preference (opt-in) to automatically update prices on login/logout

    On the one hand, this would be fabulous. (I'd also really like to be able to spade up more than once per day, say if I'd "discovered" more than x new prices; currently the spade in my logout script often doesn't fire because some other script has called it first.) On the other hand, fronobulax...
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    Modifier Maximizer

    Have you tried the "-tie" option? On the CLI you would type "maximize item drop -tie"; in the window textbox, "item drop -tie". This tells MM to not change any gear that won't add to your specified goal.
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    Ascend.ash: hands-off ascension script

    Mmm, that would be lovely. I've learned to remember to put multiline comment indicators on their own lines -- it would feel so luxurious not to!
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    First Things First -- a multipurpose pre-combat consult script

    <pretending to take you seriously> I'm pretty sure Zarqon's a guy. Any time should be fine! </pretending to take you seriously> You can easily change the list of which monsters to olfact. The default values for that variable are meant to be helpful defaults: zlib doesn't have any actual...
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    Make.meat.fast

    Open the Preferences pane (rightmost button, the one with checkboxes on it). Find the "Session Logs" tab on it. Check every box except "Log adventures left instead of adventures used".
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    Bug extract_items() does not understand item names mangled by the sword behind

    I ran into this while using FirstThingsFirst, and Zarqon suggested it might count as an actual bug: The issue is that FirstThingsFirst is using extract_items() on the page text to figure out what item I have pickpocketed; while Mafia recognizes the item correctly even though I am wearing a...
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    Make.meat.fast

    Do you have all Mafia's logging options turned on? Additionally, if you are using any of Zarqon's scripts (e.g. BestBetweenBattle, FirstThingsFirst, SmartStasis, Zlib, etc.), setting the zlib verbosity very high will let you see more of what those scripts are doing. Type "zlib verbosity = 10"...
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    Feature - Implemented Better alias display

    Thanks, this is much appreciated!
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    First Things First -- a multipurpose pre-combat consult script

    Intriguing little error: [1917] Haunted Billiards Room Encounter: A Shark's Chum Encounter: hustled spectre Strategy: /Users/blwalker/Library/Application Support/KoLmafia/ccs/qualex.ccs [default] Round 0: qualex wins initiative! Round 1: Eyestalks is looking a little thin. Round 1: qualex tries...
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    Universal Recovery Script

    Hah, so it is (and those were good changes) -- back when I started it wasn't.
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Except I tried it in 8277. Jason's fix was for something else. (I.e. if you are "using" a script with functions that have more than one parameter, those functions didn't actually show up in the namespace. Jason fixed it so they do. You still can't specify all their parameters in the CLI...
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    Universal Recovery Script

    Ah. Yes. Sorry, I've had that turned off for so long that I forgot it wasn't default.
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