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    Feature Mac app and non-legacy java

    The Mac application of KoLmafia is essentially a wrapper around the .jar. That app requires the legacy Java SE6 runtime (installer available directly from Apple) when launching. However, the .jar itself runs fine using the latest non-legacy java (8 update 161, as I write this, downloaded from...
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    Sharpen Your Saw & Become a New You

    Parsing fails for the following: I suspect the monster name is giving the matcher problems, but I don't see how.
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    Sharpen Your Saw & Become a New You

    Updated to the latest version and it worked without problem (ugh, bunnies). Thanks for the updates, and thanks a lot for the script in the first place.
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    Sharpen Your Saw & Become a New You

    With the updated script I got the "Parsing failed" message. I tried looking at the readCorrespondence function first but none of my debug stuff showed, so I checked where that function is actually called elsewhere, and I noticed that it's called after the "Parsing failed" check. I moved it...
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    Sharpen Your Saw & Become a New You

    The script worked fine for me yesterday, but today gives this error: For reference, my Eudora message for today follows: EDIT: Changing "amount=0" to "amount==0", making a similar change to the next test, and adding a semicolon after the next abort statement made the script actually show that...
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    Bug - Fixed having both a macro and consult script fails in [default] section of ccs

    Since I'd reported this issue in the SmartStasis thread, noting it here: I had encountered the same behavior reported by fxer above. Using 17504 I no longer encounter this behavior.
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    SmartStasis -- a complex script for a simple CCS

    That's definitely the same behavior I've seen. Tried 17504 and no problems, so 17500 seems to have fixed it for me.
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    SmartStasis -- a complex script for a simple CCS

    Further testing, using 17496: on a character without pocket crumbs (not wearing Pantsgiving), using the CSS I posted above, a combat looks like this: I removed "consult SmartStasis.ash" from the default CSS, then combat looked like this: The same things happened if I removed the "if...
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    SmartStasis -- a complex script for a simple CCS

    I tried 17492 (since that's the most recent version). Combat works again, though now I do get the "KoLmafia thinks it is round 2 but KoL thinks it is round 1" messages.
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    SmartStasis -- a complex script for a simple CCS

    Recently I've encountered a problem with SmartStasis, that seems to have been caused by recent changes to correct how KoLmafia tracks rounds. My default CSS is: if hasskill pocket crumbs skill pocket crumbs endif skill summon love mosquito skill extract consult SmartStasis.ash attack with...
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    New Content - Implemented March 2016 IOTM - Witchess Set

    Thanks for the info, heeheehee. I was able to fix my witchess script as well.
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    New Content - Implemented March 2016 IOTM - Witchess Set

    I'm trying to write a script to automate five witchess piece fights per day, but I'm having trouble making it work. First, some info about the choice adventures: witchess set from campground: campground.php?action=witchess Witchess set: choice.php?whichchoice=1181&option=1 Examine the shrink...
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    SmartStasis -- a complex script for a simple CCS

    Thanks for the fix, Magnus_Prime.
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    New Content - Implemented The Wok was Removed (trying to create chow mein gives seal-clubbing club)

    I usually eat five bat wing chow meins a day, but my breakfast sript aborted after failing to make the chow meins. I tried manually, and got a result like the following. This may be a KoL problem, as the Wok of Ages page doesn't show me any allowable recipes, even though I have enough...
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    New Content - Implemented airplane charter: Dinseylandfill

    Thanks for adding the choice adventure.
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    New Content - Implemented airplane charter: Dinseylandfill

    Barf Mountain has a choice adventure: name: This Ride Is Like... A Rollercoaster Baby Baby ID: 1073 choice 1: Let's ride! choice 6: I'm not ready yet! Choice 1 gives stats and money. Choice 6 makes the next adventure in the zone be the same choice adventure again (not sure how that's useful)...
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    BatBrain -- a central nervous system for consult scripts

    To follow up on my recent error reports: both problems have been resolved. BatBrain still complains about non-matching monster names, but doesn't grind KoLMafia to a halt. I haven't see any recent updates to BatBrain, but I think there was one to zlib, which may have resolved the problem.
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    BatBrain -- a central nervous system for consult scripts

    I am also encountering the same Java out of memory error that Beljeferon reported (exact same error message). I saw it first after about 200 adventures, when KoLMafia aborted my adventuring script; my CCS uses SmartStasis.. Re-running the script gave me the error on the next combat. Quitting and...
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    BatBrain -- a central nervous system for consult scripts

    How can I disable happenings logging? I'm running SmartStasis in the Sloppy Seconds Diner, and KoLMafia pauses for two to three seconds after each round of combat (not each combat, each individual round), after the "logging happenings the old way" message. Even weirder, if I put KoLMafia in the...
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