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  1. Well, my ASH script could detect that without...

    Well, my ASH script could detect that without this function - but why reproduce information that is already built-in to KoLmafia?
  2. So that you could write a relay script? No. So...

    So that you could write a relay script?

    No. So that my ASH script can detect it if mis-configure it to request something that can't work. In particular, a number that returns "Try Again".
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    Who are "most people"? Those who are selling...

    Who are "most people"?

    Those who are selling gingerbeards for 600,000+ Meat or gingerservos for 300,000+ Meat want fights.
    Those attempting to dominate the sprinkles leaderboards want fights.
    ...
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    Revision 26 uses run_choice(), as appropriate....

    Revision 26 uses run_choice(), as appropriate. Here is my session log:


    Visiting The Towering Inferno Discotheque
    Submitting option 6 for choice 1090
    Took choice 1090/6: Go to the fifth floor...
  5. Bug We could/should correct the kill count when...

    We could/should correct the kill count when detecting the adventure failure - which is how I interpreted the Bug Report.
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    Or not. I was curious about what run_choice()...

    Or not. I was curious about what run_choice() does.


    public static Value run_choice( Interpreter interpreter, final Value decision )
    {
    int option = (int) decision.intValue();
    String...
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    Heh. I had to study this to understand what you...

    Heh. I had to study this to understand what you meant. Fixed in revision 25.

    I used hard-wired visit_url calls because I ran through the Tunnel of L.O.V.E. with debugging on and copied all the...
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    Bug - Not A Bug You don't actually need to start a new browser...

    You don't actually need to start a new browser session. You just need to exit from chat in the browser and open chat again.

    I wasn't actually serious. If we suppress the message, we'll start...
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    Revision 23 optionally creates a VYKEA companion...

    Revision 23 optionally creates a VYKEA companion and optionally Vamps Out in Seaside Town.
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    If the script is not doing the extract, I don't...

    If the script is not doing the extract, I don't want it doing the extrude. You can write your own couple line CLI script to do that.

    If it is configureable to extract, it could/should be...
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    Bug - Not A Bug I suppose we could suppress the message.

    I suppose we could suppress the message.
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    The combat filters that this script uses do not...

    The combat filters that this script uses do not extract. Presumably your CCS (which they defer to, after they are done stasising) does that. Without such a CCS, any extruding just uses up previously...
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    Bug - Not A Bug Whenever KoL times out, we time you back in and...

    Whenever KoL times out, we time you back in and everything in your GUI should continue to work perfectly. That's the way it works for me. Every time. I don't need to "log out and log in again" after...
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    Revision 21 adds support for the Tunnel of...

    Revision 21 adds support for the Tunnel of L.O.V.E.

    Next up:

    VYKEA companion
    Vamping Out with plastic vampire fangs

    With those, I think that will be all the non-equipment, non-familiar...
  15. Bug Yes. On the inventory, I see a "use some" link,...

    Yes. On the inventory, I see a "use some" link, however.
    This is a KoL bug and I don't see a workaround.
  16. Bug It actually is multiusable. I'll have to see what...

    It actually is multiusable. I'll have to see what KoL is telling us that makes us print that message.
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    New Content I submitted this in revision 17905. This counts...

    I submitted this in revision 17905. This counts time you have adventured in the Gingerbread City in _gingerbreadCityTurns. I wasn't completely happy because it doesn't count turns, per se: the noon...
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    Revision 20 does this: Provides...

    Revision 20 does this:

    Provides configureVGC.ash, as above, with a few additional tweaks and fixes.
    Lets you configure monsters to banish with Licorice Rope in VGC.Banishes
    Lets you use...
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    I have The Tunnel of L.O.V.E. coded up. I will...

    I have The Tunnel of L.O.V.E. coded up. I will test after rollover.

    I like my configuration properties:

    VMF.LOVEnemies
    VMF.LOVEquipment
    VMF.LOVEffect
    VMF.LOVEndowment
    VMF.LOVEnsemble
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    New Content I have a build that purports to count adventures...

    I have a build that purports to count adventures in the Gingerbread City (_gingerbreadCityTurns) and also remembers if you have advanced the clock (_gingerbreadClockAdvanced). Using such, a script...
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    Or, maybe not. Hard to understand how a list of...

    Or, maybe not. Hard to understand how a list of items that included, for example, "Tea, Earl Grey, Hot" with comma as a delimiter could work.
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    That's a good point. I guess it only does work on...

    That's a good point. I guess it only does work on delimiters which are known characters.
    Perhaps I will adopt your technique.
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    New Content If you commit robbery and activate vigilantes, is...

    If you commit robbery and activate vigilantes, is that per day, per ascension, or permanent?
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    Here is configureVGC.ash. It's a little utility...

    Here is configureVGC.ash. It's a little utility for configuring a variety of gingerbread plans by name.
    These may or may not be what you want. Heck, they may or may not be what _I_ want.
    I'm...
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    vprop uses split_string() to divide sets/lists on...

    vprop uses split_string() to divide sets/lists on "delimiter". That means "delimiter" is actually a regex. If you use "|", ",", ";", etc., it looks like a simple string, but you can be more...
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