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Type: Posts; User: lostcalpolydude

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  1. Replies
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    It's a KoL change, from several years ago.

    It's a KoL change, from several years ago.
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    265

    New Content It's a little more complicated than that since...

    It's a little more complicated than that since unused heists persist through rollover.
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    New Content

    <!--familiarmessage--><center><table><tr><td align=center valign=center><img src="https://s3.amazonaws.com/images.kingdomofloathing.com/itemimages/catburglar.gif" width=30 height=30></td><td...
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    New Content Your charge numbers here don't match the numbers...

    Your charge numbers here don't match the numbers you posted on reddit...
  5. The documentation is at the top of the data file....

    The documentation is at the top of the data file. Specifically because I didn't want to have to dig through more code every time I added a skill.
  6. View Post

  7. http://wiki.kolmafia.us/index.php?title=Control_St...

    http://wiki.kolmafia.us/index.php?title=Control_Structures#try_.2F_finally
  8. Hmm, I don't remember any change to make aliases...

    Hmm, I don't remember any change to make aliases only work at the start of the line. I do remember a bug report from maybe a year ago that was actually due to an alias the user had forgotten.

    To...
  9. Bug - Fixed Set your mood to remove Anapests (for free) and...

    Set your mood to remove Anapests (for free) and there won't be any issue.
  10. Most of the settings can be seen with I don't...

    Most of the settings can be seen with

    I don't think most people even know that regex is an option, since it's so rarely needed.
  11. Bug Feel free to take a look at the code (should be...

    Feel free to take a look at the code (should be in session/ResultProcessor.java). Multiple people have given up on it.
  12. Bug - Not A Bug Below the clock, it says "script" during combat. ...

    Below the clock, it says "script" during combat. That button does exactly what you tell it to, in Adventure window, Custom Combat sub-tab.

    If you actually want a button to repeat the last action,...
  13. Bug Maybe the default goal should be changed to 2...

    Maybe the default goal should be changed to 2 gaudy keys instead of a talisman.
  14. Bug - Fixed 18689

    18689
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    Feature How would this be used? It looks like you only...

    How would this be used? It looks like you only worked on tracking sewerExploration, which seems less useful for the common case (I assume) of clearing the whole sewer in a single session. For just...
  16. Bug - Won't Fix For that last paragraph, if you run away from a...

    For that last paragraph, if you run away from a free fight, it will generally cost a turn (if you don't use a free runaway). There is probably some exception to that, but I think that would be a...
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    New Content The same simple solution will not work for jar of...

    The same simple solution will not work for jar of oil though, since we don't currently support 2 recipes for a single result.
  18. Bug - Not A Bug If an effect runs out in the middle of fights,...

    If an effect runs out in the middle of fights, your script might want to restore it. You would need a fairly compelling argument to say that it should no longer work that way.

    I'm pretty sure...
  19. Bug - Not A Bug Works fine for me. Maybe you lost your settings,...

    Works fine for me. Maybe you lost your settings, and you need to set skillLevel144 = 3 (or whatever number it should be for you).
  20. Interestingly, the reason I have always refused...

    Interestingly, the reason I have always refused to enable automatic updating of all scripts every day is that it seemed like wasteful server hits for sourceforge/github/whoever to deal with, when...
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    Bug - Fixed 18665

    18665
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    New Content The former, as useless as it was in Bees Hate You.

    The former, as useless as it was in Bees Hate You.
  23. Bug - Not A Bug Apparently the extra fullness was just missed...

    Apparently the extra fullness was just missed somehow (based on /clan chat), possibly from something messing with combat text? Nothing related to what was posted, at least.
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    New Content This looks harder than I expected. Checking for...

    This looks harder than I expected. Checking for songboombox.gif in processTable() (in FightRequest) can get the song message easily enough. If an item drops there, it's easy enough to reset the...
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    You can update a single script rather than all of...

    You can update a single script rather than all of them at once, and that should make it work.
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