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    New Content The "pay the DJ" quest has ghost Meat gains like...

    The "pay the DJ" quest has ghost Meat gains like the Nuns quest.
    Turning in 10 booze (seemingly) left them in inventory a couple of days ago,
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    Bug - Not A Bug I was hoping for a solution based on KoLmafia's...

    I was hoping for a solution based on KoLmafia's internal state which would not require a server hit.

    KoLmafia's ChatManager is open if you have the GUI Chat Frame open - or if the Relay Browser is...
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    Bug - Not A Bug Tell me how we can detect if you have the chat...

    Tell me how we can detect if you have the chat window open in the Relay Browser.
    I'm all ears.
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    You can get 3 speakeasy drinks a day and Lucky...

    You can get 3 speakeasy drinks a day and Lucky Lindys always give you a precise burp, rather than crappy-quality fortune cookies giving you up to 3 possible numbers. I'll think about putting semirare...
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    Well, the default KoLmafia setting...

    Well, the default KoLmafia setting "valueOfAdventure" is 500. If you have never run this script before, that is what it would use.
    If you have run this script before, it will calculate expected...
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    Bug - Not A Bug I suppose the "fax receive" CLI command could...

    I suppose the "fax receive" CLI command could print an informative message reminding you that chat must be open, before sending.

    Note that the FaxRequestFrame does this:


    // Make sure we can...
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    Bug - Not A Bug By "it cannot work", I was talking about the...

    By "it cannot work", I was talking about the faxbot command, which "cannot work" at recognizing when the fax has arrived without chat being open.

    The reason it tries, whether or not you have chat...
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    I don't see how that could happen unless you have...

    I don't see how that could happen unless you have value of adventure set really low.

    Revision 108 will assume that your expected Meat Per Adventure is at least 500, regardless of the value of...
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    You don't need a robortender; you just need to be...

    You don't need a robortender; you just need to be able to buy a robortender drink in the mall, since those are the most cost-effective 1-drunk drink.

    I guess if your expected "profit" per...
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    Bug - Not A Bug Works every time for me. As stated above, it...

    Works every time for me. As stated above, it cannot work if you do not have a chat window open, either in KoLmafia or in the browser.
  11. We could make a creation method - SEWER - which...

    We could make a creation method - SEWER - which consists of repeatedly using chewing gum on a string until you get the item.
  12. Doesn't "create turtle totem" work? Or perhaps...

    Doesn't "create turtle totem" work?

    Or perhaps even "acquire turtle totem". The Hermit is a Coinmaster with a worthless item as the currency, I've seen (written) the code to use chewing gum to get...
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    Yes, farming semirares in after core is an...

    Yes, farming semirares in after core is an economic decision.

    A fortune cookie is size 1 and provides one adventure. Eat it with milk, you get 2 adventures. (And zarqon's irritation at using milk...
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    Revision 107 soups up food consumption. - If...

    Revision 107 soups up food consumption.

    - If you have Spaghetti Breakfast and have not used it today, eat one of those first
    - If you have jumping horseradishes in inventory, eat up to 5 of them...
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    That is correct. Y is the "average" adventure...

    That is correct. Y is the "average" adventure yield. "meat per adv" is either what VMF has calculated for your specific character, or is the valueOfAdventure setting.


    Well, since the assumption...
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    Heh. Doing that with my main, who has the highest...

    Heh. Doing that with my main, who has the highest VoA, I no longer get the following:

    food[7] is penguin focaccia bread (214 cost per size) (11443 profit per size)
    food[15] is sheet cake (93 cost...
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    Interesting. Our solutions satisfy different...

    Interesting. Our solutions satisfy different constraints.

    Mine is intended as a utility library for selecting "profitable" - defined as ( "expected income" - "cost" ) - food and drink in...
  18. Bug - Not A Bug In fact, I'll be even stronger than that: the...

    In fact, I'll be even stronger than that: the dusty bottles used to be random and the extra adjective was inserted so you could see what you were getting this ascension. When KoL changed to make them...
  19. Bug - Not A Bug Why does it bother you, such that you decided...

    Why does it bother you, such that you decided this was a "bug"? As you point out, it breaks nothing.

    I rather like it, since it reminds me of the way things used to be, back before the Spookyraven...
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    vcon - Veracity's consumable library

    Here is some experimental code I'm developing for use in VeracityMeatFarm. I'm releasing it now - although it is still under development - so people can see where I'm going, perhaps use it themself,...
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    New Content All the items you mentioned are tradable. So,...

    All the items you mentioned are tradable.
    So, KoLmafia assumes you can pickpocket them, and no special annotation is needed to indicate such.
    Why are you sharing this? What am I missing?
    *puzzled*
  22. If you submit FantasyRealmRequest, we can test it...

    If you submit FantasyRealmRequest, we can test it too! :)
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    New Content - Implemented Where is FantasyRealmRequest?

    Where is FantasyRealmRequest?
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    New Content - Implemented Oh, right. I automated it for so long that I...

    Oh, right. I automated it for so long that I forgot how it works.
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    New Content - Implemented Doesn't that require adventuring? If so, it is so...

    Doesn't that require adventuring? If so, it is so not appropriate for a "creation method".

    Or did you mean that acquire doesn't pull or uncloset those specific items that you already own?
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