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    Feature First post edited to include the Pocket Meteor...

    First post edited to include the Pocket Meteor Guide, which is also lacking the skill modifier.
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    You lose an effect: On Your Honeymoon Hello...

    You lose an effect: On Your Honeymoon

    Hello everyone! I've returned and have been bringing my scripts up to speed. Let's start with the flagship!

    r53 Update

    As forehinted, BatMan RE now...
  3. You can still make your own using BatBrain. You...

    You can still make your own using BatBrain. You can use its wheels and still call the car your own. :)

    In fact, people like you -- and the fact that I am a person like you -- are why I wrote...
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    I am indeed unable to work on scripts for the...

    I am indeed unable to work on scripts for the next month or so. However, batfactors is publicly editable, so unless the monsters in question have custom mechanics, it should be possible to let...
  5. You acquire an effect: On Your Honeymoon (24...

    You acquire an effect:

    On Your Honeymoon (24 turns)

    Currently traveling Europe. Will be back home and able to fix stuff (if such stuff there be) in late May. Sorry for any inconvenience!
  6. Thanks for the heads up. From some initial...

    Thanks for the heads up. From some initial poking, it looks like we've run afoul of the same problem we ran up against several years back, where the data file hit a size limit. The current data...
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    Reported, and fixed. Wedding preparations have...

    Reported, and fixed.

    Wedding preparations have me automating all my turns for the last several months like some kind of... automaton. Good thing there are all these scripts!
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    John, that means it's working as intended. Your...

    John, that means it's working as intended. Your script settings information is stored in two separate files now -- one for default values and one for settings that have been changed.
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    r39 restores handling for defeating the old tower...

    r39 restores handling for defeating the old tower monsters with the appropriate item, since they can still be faced and defeated that way.
  10. Thread: Scripts on SVN

    by zarqon
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    42,290

    Sticky: Good to see you back, Bale.

    Good to see you back, Bale.
  11. Bug - Fixed And having just looked at it (thanks Fewyn),...

    And having just looked at it (thanks Fewyn), there's no user-agent check at all. Sorry for the red herring.
  12. Bug - Fixed Veracity, if memory serves (can't view the...

    Veracity, if memory serves (can't view the attachment on my phone at the moment), other user agents will get either an error message or an empty page. So simply removing the agent check should be...
  13. Bug - Fixed Yes. I haven't had access to said script since it...

    Yes. I haven't had access to said script since it was moved to kolmafia.us years ago. If I were in a cranky mood I might mention that this is exactly the sort of thing I warned might happen when...
  14. Bug - Fixed I seem to recall adding code to the price update...

    I seem to recall adding code to the price update script that checks that the user-agent is KoLmafia. Some of my other mafia-interactive server-side scripts do that.
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    Right, it didn't and then you bug reported it and...

    Right, it didn't and then you bug reported it and then it did and then it didn't again. Hopefully that will be fixed soon.
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    @taltamir: Ideals vary. The benefit of using the...

    @taltamir: Ideals vary. The benefit of using the Map Manager over SVN is that files are publicly editable. I definitely prefer this for BatBrain, as things are being constantly added to the game...
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    Bug - Fixed Made a very simple PHP script that simply outputs...

    Made a very simple PHP script that simply outputs the POST and GET information received and put it on my server:



    This is using r18244. Looks like either I was mistaken about it working in the...
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    Bug - Fixed I can provide a clue, possibly. The links used...

    I can provide a clue, possibly. The links used by the Map Manager are not direct links to map files but are rather requests sent to a fetcher file with the map to be returned specified in GET/POST...
  19. Thanks Lyft! Hope it's useful for you. I...

    Thanks Lyft! Hope it's useful for you.

    I recently scraped the Wiki for noncombat titles and added all of them as the documentation for the corresponding choiceAdventure properties. It doesn't...
  20. Ugh. Yep, that's probably it. I really wonder...

    Ugh. Yep, that's probably it. I really wonder where the POST data is getting stripped. The really confusing thing is that the visit_url() commands that fail actually don't fail when they're called...
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    That's not Zlib's fault, since UR doesn't import...

    That's not Zlib's fault, since UR doesn't import ZLib. I can tell you what the problem is though. The website switched to use https and even though it redirects automatically, somehow POST...
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    Excellent. Thanks Veracity! After the multi...

    Excellent. Thanks Veracity!

    After the multi had such great success, I have set it up to run on my main as well to burn turns in aftercore. Since my main has quite a bit more IotMs than the...
  23. Thread: Where is Bale?

    by zarqon
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    Yeah, his absence is definitely felt. Hope all...

    Yeah, his absence is definitely felt. Hope all is well with him.
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    Sorry, I wasn't asking about your editing ZLib,...

    Sorry, I wasn't asking about your editing ZLib, but rather your ZLib settings file, vars_<yourname>.txt. Editing that in a non-text editor was all I could think of that might possibly be a cause for...
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    That line is: ...

    That line is:


    file_to_map("vars_"+replace_string(my_name()," ","_")+".txt",vars);

    So perhaps there's a problem with your settings file? Did you edit it manually at any point? Does KoLmafia...
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