Search:

Type: Posts; User: Saklad5

Page 1 of 6 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    16
    Views
    370

    Feature You are opposed to fixing bugs with the current...

    You are opposed to fixing bugs with the current system?
  2. Feature I’ve been quite busy recently, so I may not get...

    I’ve been quite busy recently, so I may not get to writing a patch anytime soon, but I would like to make sure I understand where this request sits. Correct me if I misunderstand.

    The current idea...
  3. Replies
    16
    Views
    370

    Feature I was under the impression that pretty much...

    I was under the impression that pretty much everything in KoLmafia used the same retrieval code. Is that not the case?

    As for appropriate preferences, the current approach pretty much treats the...
  4. Replies
    5
    Views
    185

    Feature - Rejected I think this would best be implemented as a...

    I think this would best be implemented as a wrapper function, rather than by changing KoLmafia itself. Think the vprint() function in ZLib.
  5. Replies
    49
    Views
    1,230

    New Content Some items that can be pickpocketed at the...

    Some items that can be pickpocketed at the Never-ending Party:

    “plain” girl

    electronics kit
    dorky glasses
    ponytail clip


    party girl
  6. Bug I knew​ that wasn’t adding up!

    I knew​ that wasn’t adding up!
  7. Replies
    24
    Views
    1,099

    New Content - Implemented Maybe add the ability to “create” one of the...

    Maybe add the ability to “create” one of the items, like a recent patch did with the FantasyRealm gear? That would require throwing a match, though, so I can see why it wouldn’t be added.
  8. Thank you, this is exactly what I wanted. Now...

    Thank you, this is exactly what I wanted. Now everyone has time to fix their scripts without breaking, and we can still get the patch for the next IotM in the meantime.
  9. This is the best commit message ever.

    This is the best commit message ever.
  10. This is a breaking change for a substantial...

    This is a breaking change for a substantial number of popular scripts, including ZLib and Ezandora’s Guide, and should be flagged as such.

    It might be worth considering rolling this back, changing...
  11. Replies
    16
    Views
    370

    Feature So, if I write a patch for this, will it be...

    So, if I write a patch for this, will it be accepted? There are four features I would like to add:

    int get_clan_karma(): returns the amount of clan karma the player has
    int...
  12. Replies
    2
    Views
    108

    Bug - Fixed You know, I genuinely didn’t realize you could...

    You know, I genuinely didn’t realize you could see that in the GUI. I guess I never thought to look.
  13. Replies
    2
    Views
    108

    Bug - Fixed Incorrect Item Drops for Mushrooms

    I’m not sure if this counts as a bug or not, but the item drop array for wailing mushroom guys is incorrect. It is missing “frozen mushroom”.

    I imagine this is true for other mushrooms.
  14. Any chance you can add support for Disguises...

    Any chance you can add support for Disguises Delimit enemy masks? Most of them should be fairly easy to implement, I think, since they have mechanics BatBrain is already coded to understand.
  15. Yeah, that’s not allowed. You see, your character...

    Yeah, that’s not allowed. You see, your character is absolutely terrible with six-guns (note that they shoot all six bullets and only hit once), and they can’t remember which gun they’ve fired that...
  16. Replies
    16
    Views
    370

    Feature Not just that, but different people can have...

    Not just that, but different people can have different rules.

    Thankfully, they are shown in the Clan Stash screen, and I could easily write a regular expression to parse that.
  17. Replies
    16
    Views
    370

    Feature That explains why KoLmafia operates that way.

    That explains why KoLmafia operates that way.
  18. Replies
    16
    Views
    370

    Feature If anything, I’d disallow automated use unless...

    If anything, I’d disallow automated use unless there are restrictions. Especially in the case of zero-karma items.

    The main reasons I want to use the Clan Stash are:
    1. effectively half-price NPC...
  19. Replies
    16
    Views
    370

    Feature Sorry, I didn’t mean to come off that way. I...

    Sorry, I didn’t mean to come off that way. I would like to make it so items that the player cannot withdraw from the stash are ignored. If we all agree this is a useful feature, I’ll submit a patch...
  20. Replies
    16
    Views
    370

    Feature Clan Stash Karma Tracking

    Right now, KoLmafia seems to assume that players have unlimited Clan Karma and access to 0-karma items. When that is not the case, using the Clan Stash often runs into errors. This is especially...
  21. Feature Many scripts do not operate that way. It doesn’t...

    Many scripts do not operate that way. It doesn’t matter too much, anyway. The information can be added later.
  22. Feature I assume you’re saying type/rate. I was talking...

    I assume you’re saying type/rate. I was talking about the “type” field specifically, not the “rate” field. If “type” is 0, my understanding is that pickpocketing is unspaded. Is that correct?
  23. Feature It is marked as unspaded, though, so that is...

    It is marked as unspaded, though, so that is important information.

    As far as pickpocketing goes, conditional and unspaded are equivalent right now.
  24. Feature I just used Rave Steal to get a banana peel from...

    I just used Rave Steal to get a banana peel from a jungle baboon, and I’m not seeing anything special in the log. I’m using r18792, and I confirmed that that drop is currently categorized as unspaded.
  25. Feature We could leave the condition field as is, add the...

    We could leave the condition field as is, add the new field, and just stop including pickpocketing as a condition from now on. How’s that?
Results 1 to 25 of 131
Page 1 of 6 1 2 3 4