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  1. Replies
    5
    Views
    103

    Bug >>> datetime.datetime.fromtimestamp(1405180833)...

    >>> datetime.datetime.fromtimestamp(1405180833)
    datetime.datetime(2014, 7, 12, 18, 0, 33)


    This is years old, too.
  2. Bug Can that run from multipe threads? ArrayList...

    Can that run from multipe threads? ArrayList isn't thredsafe.


    if (index >= size)
    throw new IndexOutOfBoundsException("Index: "+index+", Size: "+size);

    can
    1) fail the if with index=5,...
  3. Replies
    41
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    1,399

    I use it for one thing - avoiding MP burn for one...

    I use it for one thing - avoiding MP burn for one turn of festering powder (because disabling MP burn and then enabling it again is *work*).
    (I have MP burn set up to fire when my MP is very high...
  4. Replies
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    1,235

    drinksCost[$item[vesper]] = [$item[jumbo olive],...

    drinksCost[$item[vesper]] = [$item[jumbo olive], $item[dry vodka martini]] = 0;


    How is that not a syntax error anyway?

    (As a tangent, does assignment of a map into a map slice work in ASH,...
  5. Also, it changed a few days ago. Or rather,...

    Also, it changed a few days ago.
    Or rather, http://radio-kol.net/64/ used to redirect (or just point?) to a playlist (which could have been http://209.9.238.5:8794/listen.pls ; I don't remember IPs...
  6. Thread: potted tea tree

    by xKiv
    Replies
    37
    Views
    3,085

    New Content - Implemented alternatively, guard the aborting command with a...

    alternatively, guard the aborting command with a "try":
    try ; teatree whatevertea

    that will still "abort", but then proceed to ignore the abort
    there are many guards in the castle^W^Wmy daily...
  7. Feature - Implemented svn switch is for "relocating" the remote...

    svn switch is for "relocating" the remote repository url - i.e. if you have a script at, say, https://svn.code.sf.net/p/user/script/code which stops working, but you know that there's a working fork...
  8. Bug - Not A Bug I believe this is the correct way to do it,...

    I believe this is the correct way to do it, assuming that mafia will parse string representations of html entities (ie generating the file should use something like xml_encode(entity_encode(...)),...
  9. Replies
    27
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    1,820

    Bug - Fixed I don't know about "do initially", but it's what...

    I don't know about "do initially", but it's what I always thought is supposed to tell mafia to not funksling. It came up a several times, and at least a couple of times I posted that as a...
  10. Feature - Implemented I suspect the check for simpleSvnUpdate (and the...

    I suspect the check for simpleSvnUpdate (and the preference) should be removed entirely, just call the "WCAtHead( f, false, checkingRunnables );" always.

    I kind of don't get what its purpose was...
  11. Replies
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    Variable j is from elsewhere. It is an...

    Variable j is from elsewhere. It is an infiniloop.



    Do you mean that the already existing variables are reused but reinitialized, or that they get shadowed?

    Reused:


    int a=-1;
  12. Thread: Gingerbread City

    by xKiv
    Replies
    67
    Views
    2,708

    New Content Does it (not) trigger anything in any of the...

    Does it (not) trigger anything in any of the noncombats or combats? It *might* be part of something that requires staying several days in a single ascension, and thus one of those things that "chain...
  13. Replies
    74
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    5,500

    New Content - Implemented Also - is it really 50 turns since the last...

    Also - is it really 50 turns since the last message, or just on a regular 50-turn period? I never paid much attention, but I thought it's regular.
    Example difference:
    1) turn 0, put on pack
    2) get...
  14. Replies
    37
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    3,947

    CCS needs to be able to start properly in the...

    CCS needs to be able to start properly in the middle of a fight anyway. I can start a fight in relay browser, do a few rounds, then press the AUTO (or is it SCRIPT?) button.
    I can also have an...
  15. Replies
    37
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    3,947

    Actually, now that I think of it, ghost zones are...

    Actually, now that I think of it, ghost zones are just adventure.php - so you always need that 1 turn simply because you never know what you will encounter. You might be expecting a free fight, but...
  16. Or that they already made 48 items for crimbo.

    Or that they already made 48 items for crimbo.
  17. Replies
    37
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    3,947

    Isn't it one of the newishfangled "free if you...

    Isn't it one of the newishfangled "free if you win, but costs a turn if you lose" things, which is what requires that one remaining turn?
  18. Bug - Fixed Both verified. Thank you.

    Both verified. Thank you.
  19. I think that, as a corollary to the...

    I think that, as a corollary to the ShowDataCommand change, RefreshStatusCommand should be changed to pass parameters = "equipment" instead of parameters = "equip" (in both cases?).
  20. Bug - Fixed And now I see you found the difference while I...

    And now I see you found the difference while I was trying to confirm my suspicion.
  21. Bug - Fixed Ah, there's a difference. That's not a thing I...

    Ah, there's a difference. That's not a thing I did (and didn't mention that I didn't do). My failures were always stealing off the *active* familiar.
    Let me check again.
    ...



    > refresh all
    ...
  22. Bug I am afraid (even if not 100% confident) that the...

    I am afraid (even if not 100% confident) that the only reliable fix will be to refresh equipment after putting on an outfit with ambiguous items.
  23. Bug - Fixed Famous last words.

    Famous last words.
  24. Bug - Fixed Disembodied hand didn't work as recently as few...

    Disembodied hand didn't work as recently as few weeks back (when I was last sauceror; "maximize mp" put a saucepanic on the hand, and a later "acquire saucepanic" aborted while trying to steal it;...
  25. Bug It doesn't seem to work like a thought. However...

    It doesn't seem to work like a thought. However ...
    outfit test was saved with skeleton bone in mainhand and cardboard wakizashi in offhand.
    I start with that equipped.


    > refresh inv
    ...
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