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Type: Posts; User: soolar

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  1. Replies
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    It should also be available in the currency list,...

    It should also be available in the currency list, and if you have it there you can click the icon to go there. I plan to eventually have the Rubee counter not display if you have Rubees as an active...
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    The gear brick is only necessary for a convenient...

    The gear brick is only necessary for a convenient link to go straight to FantasyRealm. There should be a rubee counter along with the chunk of your charpane that has your stats, which you can click...
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    Oops sorry about that guys, I didn't do my normal...

    Oops sorry about that guys, I didn't do my normal due diligence and forgot that mafia hadn't actually updated yet... well, now that it has I'll bump the version requirement. Again, sorry!

    EDIT: As...
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    A little bit late, but done!

    A little bit late, but done!
  5. Bug - Not A Bug Apparently I do! I don't even remember installing...

    Apparently I do! I don't even remember installing that. Well, that solves that...
  6. Bug - Not A Bug I go to the sea floor, click the sea monkee...

    I go to the sea floor, click the sea monkee castle, then click any of the sea monkees, and it puts an aerated helmet on instead of the edpiece either when I click the monkee castle or the sea...
  7. Bug - Not A Bug Visiting sea monkees unequips edpiece configured with fish

    Having to constantly re-equip the edpiece when doing the sea quest because I'm switched to a diving helmet is annoying :(
  8. Thread: Intergnat

    by soolar
    Replies
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    4,916

    New Content - Implemented I've been constantly forgetting to request this...

    I've been constantly forgetting to request this for months: can we get _gnatScrollDrop and _gnatCandleDrops preferences?
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    Hmm, I feel like I've seen that happen at least...

    Hmm, I feel like I've seen that happen at least once and managed to fiddle with something or other to fix it. I don't remember the details, but I'll try poking around and see if I can find anything.
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    Sorry for the delay, but that should be fixed now!

    Sorry for the delay, but that should be fixed now!
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    New Content - Implemented Here's a patch for the skill granted by Hot Jelly...

    Here's a patch for the skill granted by Hot Jelly 8902
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    I'll be sure to look in to this some time this...

    I'll be sure to look in to this some time this week!
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    Well. I've disabled that message template for...

    Well. I've disabled that message template for now, because there's a slight problem with using character entities... They end in a semicolon. Looking in to a workaround.
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    I'd add the ability to prank a random player if I...

    I'd add the ability to prank a random player if I knew a reliable way of getting the total number of players, since I could easily just do random(#players) + 1, but I don't know a good way to get...
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    It's no longer on my short list to make it so...

    It's no longer on my short list to make it so that mAKSpeldBaD() never moves the first or last letter of a word, because mAKSpeldBaD() does not move the first or last letter of a word any more. Yay,...
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    Yeah, it's on my short list to make it so that...

    Yeah, it's on my short list to make it so that mAKSpeldBaD() never moves the first or last letter of a word, so that they remain intelligible.
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    Rave reviews for timepranks.ash: Some...

    Rave reviews for timepranks.ash:





    Some example time pranks:
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    Procedural time prank generator

    Timeprank Generator

    What is this?

    I had been using this time prank message that I came up with which I based on old chain e-mails on a bunch of my friends. But I decided that I didn't want to...
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    I've made some pretty significant changes to how...

    I've made some pretty significant changes to how gear recommendations work over the last couple days. The end result is an extreme degree of customization options for players, and much more...
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    I thought I had fixed it, but it seems to be...

    I thought I had fixed it, but it seems to be showing up for me again sometimes... Not anywhere near as often now, though, so I'm still pretty happy!

    Also yeah, thanks for finding that fix, that'll...
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    Err, I made it only show a favorite button next...

    Err, I made it only show a favorite button next to equipped items in the experimental layout, but the way I did that shouldn't have made anything change in other layouts. I'll look in to that today.
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    I hadn't even considered using it as a between...

    I hadn't even considered using it as a between battle script, I'd just plopped it in my mood, but that's definitely a good policy. Done!
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    Both great additions to the script! I also added...

    Both great additions to the script! I also added some tunings for speeding up some of walford's bucket quests.
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    Yeah that's reasonable enough.

    Yeah that's reasonable enough.
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    Oh my god, I sure will. Any possibility of some...

    Oh my god, I sure will. Any possibility of some sort of shorthand for checking if a quest is between two values? Something like qprop("questLXXSomequest == step1-step3") or qprop("step1 <...
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