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Type: Posts; User: Pazleysox

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  1. Replies
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    this change has been made. thanks. I'll look at...

    this change has been made. thanks. I'll look at the others this week.
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    This is what happens when I work with no...

    This is what happens when I work with no caffeine. It's fixed.



    This SHOULD be fixed now too. I found the issue.
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    Well, then that makes sense that there's an error...

    Well, then that makes sense that there's an error in my script! I've fixed it, hopefully it works properly now.
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    I'm not sure what gear you have on when the...

    I'm not sure what gear you have on when the script is done running, but you should check the next day, and see how many turns you have, to see if the script is right. I've looked over my code, and...
  5. I personally don't see a problem with this. If...

    I personally don't see a problem with this. If mafia fails to buy something like that (and it has for me also), there's usually a good reason.

    There's times when I'm running the maximizer to do...
  6. Replies
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    I seem to remember the BHH only allowed 1 bounty...

    I seem to remember the BHH only allowed 1 bounty per day. It used to take 200 days to get the familiar. Either that or I didn't do my research properly when I wrote the script.

    Either way,...
  7. I added one also.

    I added one also.
  8. Thread: FantasyRealm

    by Pazleysox
    Replies
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    8,472

    If you remove the "script/", then you can put...

    If you remove the "script/", then you can put gain.ash anywhere you have scripts. That's what I did.
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    I figured it out... It's got nothing to do with...

    I figured it out... It's got nothing to do with the bounty script, and everything to do with your Asdon Martin being out of fuel.
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    What CCS are you using?

    What CCS are you using?
  11. Replies
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    I sent the update yesterday, but for some reason...

    I sent the update yesterday, but for some reason it got kicked back. I sent it again today, and it looks like it went through this time. I downloaded a copy, and it came through as the right one.
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    Hmm.. Bunch of odd errors. I updated the code. ...

    Hmm.. Bunch of odd errors. I updated the code. There was a big chunk that was copied, not sure how.

    I ran the script with the updated code, and it works on my machine.
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    I'll just shut up now. Please delete this post...

    I'll just shut up now.
    Please delete this post...
  14. Replies
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    Line 56 is a maffia bug. It's been reported long...

    Line 56 is a maffia bug. It's been reported long ago.

    The rest of the changes have been made. Not sure why the script did what it did though...
  15. Replies
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    //script FR_Start.ash void main() {...

    //script FR_Start.ash
    void main()
    {
    cli_execute("set afterAdventureScript = ");
    use_familiar($familiar[None]);
    visit_url("place.php?whichplace=realm_fantasy&action=fr_initcenter");...
  16. Replies
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    Point taken! In my defense, it will change the...

    Point taken! In my defense, it will change the capitalization back. I'll look into this a little more.
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    If you can make chat beep, why not just send...

    If you can make chat beep, why not just send yourself a private message?
  18. Replies
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    Source forge automatically switches them to...

    Source forge automatically switches them to uppercase
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    Sourceforge issue

    svn checkout https://svn.code.sf.net/p/white-citadel/code/
    svn checkout svn://svn.code.sf.net/p/white-citadel/code/

    That's the location of the script I wrote. I thought I did everything exactly...
  20. Replies
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    very interesting. I'm going to take parts of...

    very interesting. I'm going to take parts of your script, and see if I can meld them with mine, and try to get mine to work.

    If mine doesn't work, then I'll just use yours! :) No sense in...
  21. Thread: FantasyRealm

    by Pazleysox
    Replies
    80
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    8,472

    Frononulax talking to himself now?

    [/quote]
    Frononulax talking to himself now?
  22. HA! I already have a script that does most of...

    HA! I already have a script that does most of this. lol

    I never did figure out how to know if you've defeated a monster though
  23. Replies
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    I'm trying to script the road to the white...

    I'm trying to script the road to the white citadel.

    I'm stuck on the choice adventure "Life Ain't Nothin But Witches and Mummies", which has a choice adventure 1st, then 2 more "choice"...
  24. This might work... Mind you, I haven't tested it...

    This might work... Mind you, I haven't tested it



    int count;

    if (get_property("lastEncounter")=="monster")
    count = count +1
    if my_adventures() == 0
    print ("I've encountered " + count +...
  25. Thread: FantasyRealm

    by Pazleysox
    Replies
    80
    Views
    8,472

    Were you perhaps fighting the boss that requires...

    Were you perhaps fighting the boss that requires you to have the least amount of MP as possible, so you can survive the fight?



    Any chance you can make it so we can run the script in run? I...
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