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Type: Posts; User: Ezandora

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  1. Replies
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    I've been getting quite a few 502 errors lately,...

    I've been getting quite a few 502 errors lately, in other, unrelated choice.php adventures. They disappear after a minute or so. Maybe less.

    There's also a long-standing, and entertaining, bug...
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    Asdon Martin GUI

    A slightly easier-to-use interface for the Asdon Martin.

    Install it by running this command in KoLmafia's graphical CLI:



    svn checkout...
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    Feature - Implemented Campground relay overrides

    I've written a patch to support overriding specific parts of campground.php. This is for my Asdon Martin GUI script I plan to release, but I don't want to clobber over campground.ash.

    Follows the...
  4. Thread: Genie

    by Ezandora
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    3,521

    Probably in case you get redirected to something...

    Probably in case you get redirected to something that isn't actually a choice adventure, like fight.php. But sure, why not? Restriction removed in 1.0.3.
  5. I've also written a library for this...

    I've also written a library for this.
  6. Thread: Genie

    by Ezandora
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    3,521

    No. Mine has been in use since January, and I...

    No. Mine has been in use since January, and I suspect yours will be subject to a loading screen flash. I would also recommend putting all scripts on SVN in the future; downloading attachments and...
  7. Thread: Genie

    by Ezandora
    Replies
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    3,521

    Genie

    A relay interface and command-line script for September 2017's Item-of-the-Month.

    How do I use it?
    Install it by running this command in KoLmafia's graphical CLI:



    svn checkout...
  8. Thread: KGBriefcase

    by Ezandora
    Replies
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    4,424

    Added an untested "reserve" command to the CLI...

    Added an untested "reserve" command to the CLI version, which tries to save clicks for +adventures. It will almost certainly break in various ways.



    What this means is it's not able to parse...
  9. Thread: Horsery

    by Ezandora
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    New Content _horsery should be cleared when returning a horse.

    _horsery should be cleared when returning a horse.
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    It is....

    It is. I suspect there might be an issue with svn not installing it; someone else has mentioned this before.
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    New Content - Implemented In BanishManager.java, change this: new...

    In BanishManager.java, change this:


    new Banisher( "Spring-Loaded Front Bumper", 30, 1, true, Reset.TURN_RESET ),

    to Reset.TURN_ROLLOVER_RESET. I think? I suppose all the other TURN_RESETs can...
  12. Thread: KGBriefcase

    by Ezandora
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    I think "briefcase b meat meat meat meat meat...

    I think "briefcase b meat meat meat meat meat meat meat" might do it. I could probably simplify that to "briefcase b all meat"? Except that first command is hilarious, so I am not so sure.

    In...
  13. Universal GPS seems to not work at all if you...

    Universal GPS seems to not work at all if you aren't ultrahydrated? That might be the cause.
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    New Content - Implemented In CampgroundRequest.java: FUEL_PATTERN_1 =...

    In CampgroundRequest.java:


    FUEL_PATTERN_1 = Pattern.compile( "fuel gauge reads (.*?) litres of fuel" );

    Will not match lack of plural:


    Your Asdon Martin is parked in your workshed and...
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    New Content - Implemented The Spring-Loaded Front Bumper banish should be...

    The Spring-Loaded Front Bumper banish should be reset on rollover.
  16. Thread: KGBriefcase

    by Ezandora
    Replies
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    4,424

    Fixed in 1.2.5. Interestingly, your mastermind...

    Fixed in 1.2.5. Interestingly, your mastermind code is identical on both sides - 0AA-0AA. Thanks for the mastermind log, that helped find the typo.
  17. Thread: KGBriefcase

    by Ezandora
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    Fixed in 1.2.4.

    Fixed in 1.2.4.
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    defaults.txt and UseItemRequest.java refer to...

    defaults.txt and UseItemRequest.java refer to "_licenseToChillUsed"; however, mafia sets "_licenseToChill" instead.
  19. Thread: KGBriefcase

    by Ezandora
    Replies
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    4,424

    1.1 adds the "buff" command. Note that it will...

    1.1 adds the "buff" command. Note that it will take quite a few clicks to discover tabs, at first, so only use it after you've done everything else for the day. Example commands:

    briefcase buff...
  20. Bug - Fixed The quest log html....

    The quest log html.

    I think the bug is because the reset is in handleQuestText instead of parseResponse or somewhere else. handleQuestText is called three times - once for Council Quests:, once...
  21. Thread: KGBriefcase

    by Ezandora
    Replies
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    4,424

    Yes. If you're working from a reset briefcase,...

    Yes. If you're working from a reset briefcase, the "solve" command will take multiple days of clicks to complete, because the puzzles are complex and take time.
    What you want is the "unlock"...
  22. Bug - Fixed Loading the quest log clears ghostLocation property

    r18112
    Loading "questlog.php?which=7" with an active protonic ghost quest active will not parse ghostLocation, and will also clear it if it's been set.

    Reproducing (with ghost quest active):

    ...
  23. Thread: KGBriefcase

    by Ezandora
    Replies
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    4,424

    What command? Do you have a copy of the graphical...

    What command? Do you have a copy of the graphical CLI log?

    I did just fix a loop bug with the splendid martinis command, under the edge case of moving tabs. It may have been that.
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    Feature - Implemented Turkey blaster and turns_spent

    Request: add five to turns_spent of lastAdventure's location when successfully chewing turkey blasters. Useful for tracking delay during ascension.

    I believe lost brought up the edge case of...
  25. Thread: KGBriefcase

    by Ezandora
    Replies
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    4,424

    I tried this, but it seemed a bit spammy when...

    I tried this, but it seemed a bit spammy when you're running commands? Just "briefcase" plus enter at the dialog that pops up outputs help, so...



    Hmm. You can, of course, do "briefcase e...
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