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Type: Posts; User: Veracity

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  1. Replies
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    Sticky: +1

    +1
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    Lastly - FarFuture seems to be solid about being...

    Lastly - FarFuture seems to be solid about being able to pick up where it left off.

    So is my script - when it calls FarFuture and a 502 aborts it and it futily tries to continue, if I manually...
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    And yes - 502 is a server error. 4xx responses...

    And yes - 502 is a server error. 4xx responses are client errors (you need to fix your client) and 5xx responses are server errors (there is nothing the client can do to fix it).

    That's just how...
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    Apparently, the script was called from within...

    Apparently, the script was called from within another script. FarFuture aborted, but the outer script moved on and went to the awesome ball pit.

    It should abort all the way out. Seems like a bug...
  5. Bug - Fixed How does that interact with people like me who...

    How does that interact with people like me who tell KoLmafia to use a specific User Agent which is NOT "KoLmafia"? I added that feature - and use it - as a (paranoid) defense against KoL deciding to...
  6. New specialty combat/choice workflow functions

    Revision 18247 adds a couple of functions:

    boolean in_multi_fight();

    If true, you are in the middle of a multi-fight and can (must) call run_combat() to handle it.

    This is a situation like...
  7. Try revision 18246. string run_choice( int...

    Try revision 18246.

    string run_choice( int option, boolean handle_fights )

    If "handle_fights" is false, will follow the redirect to set up for the fight and return. run_combat() should work....
  8. I think I get it. -...

    I think I get it.

    - GenericRequesthandleServerRedirect WILL follow the redirect if the base class is a GenericRequest
    - visit_url uses a GenericRequest -> which means it will follow the redirect...
  9. Sorry that I ignored this; I plead my new job...

    Sorry that I ignored this; I plead my new job (six months now, so is it still new?) which sucks away all my attention during the week - and I'm less inclined to dive into coding on the weekend. My...
  10. Bug - Fixed Revision 18245.

    Revision 18245.
  11. Why do you want that? If it runs before...

    Why do you want that?

    If it runs before combat, you get healed up before going in to a fight - which is exactly when you need it.
    If it runs after combat, you get healed up even if you are done...
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    http redirects to https but KoLmafia loses ......

    http redirects to https but KoLmafia loses ... something ... when following that redirect?

    Seems like a KoLmafia bug report would be in order - preferably with a specific "I did this, expected...
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    Revision 91 provides preliminary support for...

    Revision 91 provides preliminary support for making genie wishes.

    VMF.GenieWishes is a list of strings, each specifying a wish. The default is "item pocket wish|item pocket wish|item pocket...
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    Sorry for the delay. Revision 90 will not attempt...

    Sorry for the delay. Revision 90 will not attempt to mallsell anything if you don't have a mall store.
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    java.lang.NullPointerException at...

    java.lang.NullPointerException
    at java.io.ByteArrayInputStream.<init>(Unknown Source)
    at net.sourceforge.kolmafia.textui.DataFileCache.getReader(DataFileCache.java:192)
    at...
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    I want the stack trace that culminates in a...

    I want the stack trace that culminates in a NullPointerException.
    Which is to say, the root cause of what caused the script to abort.
    Given that, we presumably could fix it and make it not happen...
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    What does the DEBUG log say?

    What does the DEBUG log say?
  18. Bug It decided that crafting was the best choice -...

    It decided that crafting was the best choice - and somehow decided that it could do so, even though it didn't have enough ingredients. Or, perhaps, didn't notice that the ingredients were not...
  19. I have multiple characters. Every character has...

    I have multiple characters. Every character has one of the two options. No character has two options at the same time.

    The code I posted works with all of my characters, as opposed to the code you...
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    Wow! Never considered that, but I see no...

    Wow!

    Never considered that, but I see no reason this shouldn't be simple to fix.

    I'll look into it soon-ish. If I have a question, I'll ask. Otherwise, stay tuned.
  21. You are fortunate that choice "2" works for you....

    You are fortunate that choice "2" works for you. It DOES vary. Here is my code from VeracityMeatFarm:


    // Dr. Gordon Stewart's tentacle
    if ( !tentacle ) {
    between_battle_checks();...
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    Bug I tried to make Batfellow possible to automate,...

    I tried to make Batfellow possible to automate, and worked hard to keep inventory and logging and such correct.
    You are the first person to admit to trying to use this. Perhaps Batfellow scripts are...
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    With a character who has no IOTMs and who has...

    With a character who has no IOTMs and who has never ascended, and thus lacks most skills.

    Yesterday:

    Net income = 523,350 Meat in 298 turns. Meat/Adventure = 1,756
    Cumulative income =...
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    The script will use horseradishes currently. I...

    The script will use horseradishes currently. I should consider making it use more of them.

    It also uses a mayo clinic - if available but to add adventures. Which is good, but I wasn't even aware...
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    Wow. Nice job! I'm not going to build that one...

    Wow. Nice job!

    I'm not going to build that one in. I'll continue thinking about it. :)
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