Search:

Type: Posts; User: fxer

Page 1 of 11 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    13
    Views
    958

    New Content Is there any kind of data type associated with...

    Is there any kind of data type associated with the song playing, like $effect[Total Eclipse of Your Meat]? Or do you just need to parse the preference string boomBoxSong to see what is active?
  2. Replies
    51
    Views
    4,034

    New Content so the 'fortune ' only creates new...

    so the 'fortune <clanmate>' only creates new requests, it can't respond to existing ones? Say we know 'bob' always is going to 'fortune alice' on login, so as alice we can't reply to that with a...
  3. Replies
    30
    Views
    1,325

    Feature - Implemented yeah looks like everything is working to me,...

    yeah looks like everything is working to me, thanks for adding this feature frono!
  4. Replies
    30
    Views
    1,325

    Feature - Implemented same issue as malibu, the thumbringadvs are...

    same issue as malibu, the thumbringadvs are recording right in prefs.txt but the DD panel says:



    Advs: 0 gibberer, 0 V mask,


    That trailing comma is new in the last few builds though, like...
  5. Replies
    30
    Views
    1,325

    Feature - Implemented Looks like it's working for me: 519 total adv, 21...

    Looks like it's working for me: 519 total adv, 21 thumb ring advs. What about adding it to the daily deed panel where the "Advs" section lists gibberer and Vmask? Thanks for implementing this...
  6. Replies
    30
    Views
    1,325

    Feature - Implemented also I think related to this is mafia doesn't...

    also I think related to this is mafia doesn't display the after battle message that you gained an adv from the ring? it shows all my stat/mp/item/meat gains and things the vivala and familiar did...
  7. Replies
    30
    Views
    1,325

    Feature - Implemented well I'm not gonna die on the cross to try and...

    well I'm not gonna die on the cross to try and get this implemented :) But mafia already tracks a lot of similiar-if-not-more random/fiddly/"useless" stuff, and multiple people have expressed...
  8. Replies
    30
    Views
    1,325

    Feature - Implemented I mean, it's like tracking meat or anything you...

    I mean, it's like tracking meat or anything you gain from spending an adv right? Earning an extra adventure is a pretty valuable thing you might earn, tracking what sources (like gibberer, vmask,...
  9. Replies
    30
    Views
    1,325

    Feature - Implemented Well same with vivala's _vmaskAdv for instance,...

    Well same with vivala's _vmaskAdv for instance, helps with tracking how effective I was during each turn. For ex my_adventures() before a battle is say, 500, then after battle since I earn a...
  10. Replies
    30
    Views
    1,325

    Feature - Implemented Track Mafia thumb ring gained adventures

    The mafia thumb ring sometimes gives advs after combat, doesn't even require a crit like the vivala, with the message:

    "You walloped your enemy so thoroughly, thanks to your weighty thumb ring,...
  11. I have 16 base spleen and at the start of the day...

    I have 16 base spleen and at the start of the day cast 17 sweet synthensis (so using 1 mojo filter). But in my script I have imported eatdrink.ash and when I call EatDrink() with...
  12. Replies
    6
    Views
    454

    Bug - Fixed boom, r18141 fixed it for me (and I don't have a...

    boom, r18141 fixed it for me (and I don't have a workshed item). thanks as always Darzil!
  13. Replies
    6
    Views
    454

    Bug - Fixed NPE when using maximize command

    Just started happening today, I could roll back a few builds if necessary and find where it starts. Currently using r18140.jar. NPEs happen both from the gCLI and from the maximize() command within...
  14. Bug - Not A Bug yep you're right I use auto-olfact not...

    yep you're right I use auto-olfact not auto-putty, that one I handle myself. So since that ccs hasn't changed in months and the abort just started happening in the last several days, would it be a...
  15. Bug - Not A Bug Don't know if it's related, but the macro abort...

    Don't know if it's related, but the macro abort only appears to happen at the beginning of my day after I've thrown the putty 5x, and rain doh box 1x. This is handled by the mafia "one-time...
  16. Bug - Not A Bug Using 1 shaking 4-d camera... [646043] shaking...

    Using 1 shaking 4-d camera...

    [646043] shaking 4-D camera
    Encounter: Knob Goblin Embezzler
    Strategy: D:\Dropbox\mafia-fxer\ccs\farmit_faxputty.ccs [default]
    Round 0: fxer wins initiative!...
  17. Bug - Not A Bug He actuarializes you in the bung. Argh! You...

    He actuarializes you in the bung. Argh!
    You lose 1 hit point.

    (Macro aborted.)


    Veracity: for me it aborts before using extract, then hitting the Script button picks up at 'consult wham.ash'...
  18. Bug - Not A Bug After starting battle with a spooky putty...

    After starting battle with a spooky putty monster:



    [645579] Spooky Putty Monster
    Encounter: Knob Goblin Embezzler
    Strategy: D:\Dropbox\mafia-fxer\ccs\farmit_faxputty.ccs [default]
    Round 0:...
  19. Bug - Not A Bug KoL combat macros abort on limited use combat items with no message

    I seem to be getting aborts on every combat that funkslings now, such as "item 4d camera, miniborg strangler"
  20. Replies
    2
    Views
    432

    Bug - Not A Bug Unable to invoke vampout

    the cli command 'vampout' was working in 17272 but appears to be completely missing in 17274?
  21. Bug - Fixed Making a combat macro directly in the KoL...

    Making a combat macro directly in the KoL interface works as expected, only Extract is cast. Likewise the same CCS inside mafia also works as expected, only Extract is cast.



    if hasskill...
  22. Bug - Fixed Also on the Custom Combat Script page of the...

    Also on the Custom Combat Script page of the mafia wiki the examples of
    if hascombatitem dictionary don't contain any quotes
  23. Bug - Fixed I mentioned to Bale earlier in the thread Mafia...

    I mentioned to Bale earlier in the thread Mafia is stripping quotes out of the CCS box, so lines with "if hasskill" are quote-stripped when hitting save on the ccs editor in mafia.

    Whether it's a...
  24. Bug - Fixed ash have_skill( $skill[open the Bag o' Tricks] )...

    ash have_skill( $skill[open the Bag o' Tricks] ) returns false for me as well, but Mafia is still executing the block of my CCS for open the bag o' tricks. Maybe the CCS parsing isn't obeying your...
  25. Bug - Fixed Seems like it's working with The Jokester's Gun...

    Seems like it's working with The Jokester's Gun for me, but not with Open the Bag o' Tricks
Results 1 to 25 of 260
Page 1 of 11 1 2 3 4