Recent content by Tombot

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    Bug Crafting automation unable to make Star Chart items.

    Alright, I enabled that. But regardless I do remember this working without that enabled, before the update.
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    Bug Crafting automation unable to make Star Chart items.

    I wasn't aware it became a coinmaster thing. I believe then that the issue is that the automation is not hooked onto the coinmaster style implementation for the adventure automentation (good grief that's a mouthfull).
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    Bug Crafting automation unable to make Star Chart items.

    Neither the item manager nor the adventure automation itself seems able to create any items using star charts, despite both 'Richard's star key' and 'star starfish' being options in the item drop automation dropdown thingy. Even when all of the required components are in the inventory no options...
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    r28716 - What's Changed Pick some lint by @jaadams5 in #3121 Full Changelog: r28715...r28716

    Well I checked and there weren't any error logs, and in todays's session in the latest version it didn't happen again, aside from that there is nothing else to report.
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    r28716 - What's Changed Pick some lint by @jaadams5 in #3121 Full Changelog: r28715...r28716

    In that specific case it was all of them, regardless of which button it is or what that button does. It may have been just a specific fluke with that one particular session, but if it does or doesn't happen again I'll update this post.
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    r28716 - What's Changed Pick some lint by @jaadams5 in #3121 Full Changelog: r28715...r28716

    I'm not sure if it's specific to this version, but the "Daily Deeds" tab no longer updates when you do any of it's stated things. For example the "Daily Dungeon" button is still there even though I finished it some time ago.
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    Bug Zombie Slayer/Master skill relays not working as intended

    I'm posting again several months later to say that I think I have found a temporary solution to this issue. If I encounter this problem I can use my web browser to refresh specifically the center pane and that will cause the page to load correctly. This suggests that the page loads correctly...
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    Bug - Fixed Mafia will attempt to use 'Replica Powerful Glove' and fail with Poweful Glove in inventory

    This is a problem that seems to happen when I am in the "Zombie Master" path. When I am using the skill "invisible avatar" when I do not have the powerful glove equipped it may suddenly forget that the powerful glove exists and instead try and aquire and use a nonexistant "Replica Powerful...
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    Bug - Not A Bug "Yeti in a travel cooler" unusable.

    Well there we go then. Perhaps we could have a message in Mafia's CLI describing this error if it ever comes up again, would save some confusion. Anyway I'll see if I can update the status of this bug report to say the issue is fixed.
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    Bug - Not A Bug "Yeti in a travel cooler" unusable.

    Whenever I try and open my "yeti in a travel cooler" I just get a message saying "huh?" and nothing happens. Nothing seems to happen when I use it from my item manager either. I'm not sure if this is a KOL bug or a Mafia bug but seeing as I am using Mafia I might as well ask here first...
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    New Content Hat Trick Challenge Path

    I am wearing the Yendorian Finery and the Harem outfit and it also seems the Yendorian Finery is taking priority. This does make me wonder if it decides what outfit you are wearing based on some kind of internal "Ranking" (like how high or low that outfit is numbered in the registry) or instead...
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    New Content Hat Trick Challenge Path

    I wonder if this path allows us to wear more than one outfit at once. I'm not sure what combinations there are.
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    Proposal: Require Java 21

    When windows prompted me to update Java, it updated me to the wrong type of Java so I couldn't open Mafia anymore. I had to search for JDK24 and reinstall that before I could get it working again. It would be nice if there was a way that Mafia could load initially on any version of Java, at the...
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    Bug Zombie Slayer/Master skill relays not working as intended

    In my instance it's only the Zombie summoning related skills that seem to have this specific problem, I have yet to notice it with any other interaction anywhere else.
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    Bug Zombie Slayer/Master skill relays not working as intended

    In the Zombie Slayer/Master paths there are multiple skills that can be learned in order to aquire new zombies for your horde. These are skills that are used from the Skill menu that redirect you to a seperate page with some flavor text and a context prompt. Under certain circumstances however...
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