Recent content by starkid

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    Make.meat.fast

    Oh der, I always forget about the combos. I'm a moron. I'm going to assume the rest of the difference was from my snowsuit, which I also forgot to factor in since it already disintegrated on me today. I just pulled an updated version of the script: I see you took out disco combos, but I'm...
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    Make.meat.fast

    Has anyone else noticed that the calculations for item and meat drops are off? For instance: MEAT: base drop is 100 meat with a modifier of 676% and familiar bonus of 75 results in a drop of 851 meat. My meat drop modifier is 572.37. The calculation should be 100*6.7237 + 75 = 747.37
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    Bug - Fixed Buffbot buff casting weirdness

    Thanks for fixing the bug! =D
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    Bug - Fixed Buffbot buff casting weirdness

    Sorry about the double post. We caused a new error, yay! err, I mean... booo. So issue, when you try to change the target name to "yourself" it thinks you want to buff the player named yourself (and incidentally there is one), and not you. Suggestion: change line 296 to this.target = null;
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    Bug - Fixed Buffbot buff casting weirdness

    I tried it and I was right. Kind of fun to watch actually. Casting Empathy of the Newt on starkid 15 times... Casting Empathy of the Newt on Startree 19 times... Empathy of the Newt was successfully cast on Startree. Empathy of the Newt was successfully cast on Startree. So, I think the only...
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    Bug - Fixed Buffbot buff casting weirdness

    That works. Quick question: I noticed that mafia is multi threaded, so I was wondering, is it possible that two different threads could try to cast a buff at the same time and recreate this problem all over again? I ask because I just put some chat features into the buff bot, and so its...
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    Bug - Fixed Overcounting Rollover Adventures

    I got a "null" entry too, I think its the disembodied hand.
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    Bug - Fixed Buffbot buff casting weirdness

    Close, but not quite there yet: Casting Empathy of the Newt on starkid 1 times... Empathy of the Newt was successfully cast on starkid. Using recovery script Using 3 phonics down... You acquire an effect: Tingly Biceps (duration: 4 Adventures) You acquire an effect: Tingly Elbows (duration: 6...
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    Bug - Fixed Buffbot buff casting weirdness

    The SkillDatabase class is using the UseSkillRequest class to look up skill names... Looks like the source of the problem. Check out getSkillsByType on line 799, and getSkillName on line 1003. ------------- EDIT Partial fix. I just added in a slightly more sensible solution for matching...
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    Bug - Fixed Buffbot buff casting weirdness

    As requested (again, I'm using an alt): Loop: 0. Target: starkid Casting Empathy of the Newt on starkid 7 times... Empathy of the Newt was successfully cast on starkid. Loop: 1. Target: starkid Using recovery script Using 3 phonics down... You acquire an effect: Tingly Wrists (duration: 9...
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    Bug - Fixed Buffbot buff casting weirdness

    Yes, sort of. The bot becomes the target for the buff it is trying to cast when it runs out of mp. Any buff requests processed after that are correct. I'm sorry if I wasn't clear before. It was already set to that. And the breakfast preferences for the summonables are all un-checked. You...
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    Bug - Fixed Buffbot buff casting weirdness

    Okay, I changed the script so that its not using any skills. Its still unusual behavior though. I mean, why is the target name being changed but not the skill name or id? also, stupid question: how do I turn off mana burning? I probably should have mentioned that I'm using revision 8633.
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    Bug - Fixed Buffbot buff casting weirdness

    I made a recovery script for my clan's buff bot, and now the bot sometimes casts buffs on its self instead of on the intended target. The scenario goes something like this: Person A requests a buff x out of y casts are made on Person A bot runs out of mp and runs the recovery script y-x casts...
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    Libram summon MP bug

    That's why I included libramSummon = false; if( results.indexOf( "You read" ) != -1 && results.indexOf( "Libram" ) != -1 ) { libramSummon = true; } All libram summoning results start with a line like "You read the Libram of Candy Heart Summoning". It seemed like an easy way to...
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    Libram summon MP bug

    I made a bug fix for this issue. I already sent it to Veracity via forum private message, but I haven't heard anything back yet... So I just thought I'd post it here too in case someone else wanted to take a look at it for me. I'd really appreciate some feedback. The txt file is a new data file.
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