Thanks. I'll move the Zeppelin off and put a warning before adventuring in Copperhead since a stray click will I believe start the quest? I actually haven't done the new quests since they've been revamped due to taking a bit of a break from the game.
Similar, I have no clue what this path is...
Changelog:
v0.01 - First iteration, many, many more bugfixes to come...
v0.02 - Fixed KGE outfit check. Used || instead of &&. Moved Haunted Conservatory and Mob of Zeppelin Protestors out of Useless until I find a better check for these. Moved Copperhead out of Useless and throw up a separate...
Warnings:
Equipment Warnings
• If the Mega Gem is equipped, and we are not adventuring in Dr. Awkward’s Office, abort and throw up a warning.
o Untested as of 2/25/15
• If the Talisman o’ Nam is equipped and we are not adventuring Inside the Palindome OR Dr. Awkward’s Office, abort and throw up...
Shummie’s Wait a Moment Pre-Adventuring Script
About:
This script is designed for speed ascenders and is intended to throw up a warning to confirm adventuring when it detects that spending the next adventure would not be “optimal”.
To elaborate:
Have you ever misclicked and hit adventure...
Hi all, sorry for the brevity, I finished most of the script a while ago, but just need to post it before the deadline. I think I have most of the basic functionality working with some options in the script itself. I think the main thing I'm missing is to automate the spooky girl piece of the...