2 things!
1) Thanks for the awesome script. It's saved me tons of time and meat, and in general works perfectly.
2) In regard to the latter, the script as it is now continues to stasis until the automatic cutoff at turn 27 if you can cast disco nirvana, regardless of whether or not it has been...
Just a quick tip, on line 40, as part of your maid function, you only check for a meat maid; if the user has a clockwork maid already, the script borks.
either check with a wildcard, or
return (camp[$item[meat maid]] + camp[$item[clockwork maid]]> 0);