Recent content by SeiferTim

  1. SeiferTim

    macguffin.ash (a script in progress)

    Lol, I used to use 1TBS exculsivily... picked it up from programming a lot of Turbo Pascal back in school... Now I sort of use Allman more than anything else, simply because I find it easier to browse through when I have a large block of code.
  2. SeiferTim

    Casting Disco Aerobics 2 times... Casting Disco Aerobics 2 times.... ect.

    Under "HP/MP Usage", what do you have set for "MP Burning"? If it's anything other than "Do not rebalance buffs", then whenever you have more than X% MP, KoLMafia will rebuff you until it gets down to that %.
  3. SeiferTim

    macguffin.ash (a script in progress)

    I'm waiting until I get the Level 30 trophy as a Seal Clubber before I ascend again. (I'm almost there... 4 more levels lol) I'm looking forward to giving this a try when I get back up to that quest again.
  4. SeiferTim

    Outfit Changer, a casual ascension aid

    It would be simple enough to make a new script that said something like: if(have_outfit('Yendorian Finery')) { outfit('Yendorian Finery'); } else { cli_execute("best_outfit combatfreq"); } I guess you could change this script to give precedence over a specific outfit only if you...
  5. SeiferTim

    Outfit Changer, a casual ascension aid

    I am using the daily builds. I found that if I simply setup my default outfit to have the special Sauce glove equipped as acc1 2, and then not have it listed in the other outfits (only have acc1 0 and acc1 1), it doesn't try to buy new gloves. Since I'm not going to be unequipping my special...
  6. SeiferTim

    Choose Best Familiar Script

    I was playing with Izchak's awesome Outfit changer script, and thought it would be great to be able to change familiars in a similar way. First, I tried to add a function to his script that would do it, but it just wasn't viable, so I wrote my own which has some of the simpler elements borrowed...
  7. SeiferTim

    Outfit Changer, a casual ascension aid

    A couple of things: First, this script is great! I've been using it for awhile now, and love it. I made a few minor tweaks to the code in order to make it work for a few things (I'll attach my modified script at the end)... I added familiar equipment and the ability to take out a particular...
  8. SeiferTim

    Changes in classskills.txt file?

    Shortly after the September Item of the Month came out, a change was made to the classskills.txt file which included that skill, and everything seemed to work great. Some time after that a new change was made to the file which caused it no longer to work - in fact, my internal DB for "skills"...
  9. SeiferTim

    ASH reference

    You can make a Wiki require a valid login to make edits... I think you can also restrict edits to Admins only.
  10. SeiferTim

    Combat Script - Cast Spell if you have enough MP

    Updated my during combat script to heal me: This is what I use for my Hardcore Pastamancer void main(int iRound, monster eek, string sText){ if ( my_hp() < my_hp() * 0.30 ) { print("Ouch!"); if ( my_mp() >= mp_cost( $skill[Lasagna Bandages] ) ) { print("Bandaging..."); use_skill(...
  11. SeiferTim

    Combat Script - Cast Spell if you have enough MP

    It took some time to figure out the "consult" command, but I came up with a very neat script that runs when I'm adventuring. It checks if I have enough MP to cast a specific skill (thrust-smack, for my Seal clubber), and if I do casts it, otherwise, if I have at least one Mountain Stream soda, I...
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