Any of the Ed path stuff might change the spleen capacity:
http://kol.coldfront.net/thekolwiki/index.php/Spleen
but I don't think there's a Pantsgiving equivalent. The fullness modifiers might be relevant as well though:
http://kol.coldfront.net/thekolwiki/index.php/Fullness
Annoyance that I hope the Harvest devs will consider fixing:
"Oops. You've run out of adventures. That shouldn't have happened"
The reason is because wearing Pantsgiving gives me new room to eat *during* my adventuring, and then when I get to the end of my adventures, I have unused "full"...
It's still trying to use the weapon:
WHAM: Enqueueing attack with your weapon (macroid attack). Estimated damage: 171.0.
but the reply is:
>You bash your foe over the head with your bounty-hunting rifle, but only deal 6 damage. It's not really designed for that -- maybe you should try a melee...
I'm still reading r25 as trying to use double-ice. (FYI: I would like to feel that I have the mad skillz to be able to beat any monster with weapon + spells. I don't want to use any items, instead preferring to use them when I actually have to instead of on every fight.)
WHAM: Successfully...
OK, what's below is a turn with verbose=10, then a turn with verbose=9 (where it is cranky about Zombo's empty eye). Note I now have the Monster Manuel (if Jick didn't give you your cut, make sure to ask for it). And then another turn with verbose=9 where it continues to attack with a weapon...
Hate to say this, but noitemsplease is still wonky.
WHAM: Evaluating the attack but not performing it took 0.39 seconds.
WHAM: Enqueuing a stun to help with the battle
Unable to enqueue empty action.
Round 1: rheinhold executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1...
This is what sells me. :) I'm a little meat-poor (no thanks to Bank of KOL, who had always faithfully paid interest in the past), but will save up.
On the other hand, it's a much better challenge for your programming skills if I *don't* get the MM ...
And, as long as I'm pointing out issues:
I'm in the Dreadsylvanian Woods, fighting a "beast" ("Creepy-Eye, Render of Moths"). (Creepy-Eye really grinds my gears.)
WHAM likes to hit these monsters with a weapon (I am carrying the bounty-hunting rifle). This, however, is a bad choice: "You bash...
Same options (noitems, verbose=9), my Zombo's empty eye is a little cranky:
WHAM: Enqueueing Zombo's empty eye (macroid use 3388). Estimated damage: 0.0.
Unable to enqueue empty action.
Round 1: rheinhold executes a macro!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
WHAM: Failed...
OK. This is *just* the verbose=9, and it overran my CLI buffer so you're not even getting all of it. If that's not enough info, please let me know and I'll paste everything elsewhere.
(Thx lostcalpolydude for editing for me.)
Creating event 'use 3118'...
Creating event 'use 3119'...
Creating...
Latest everything, I hope. I am trying to keep WHAM from using stun items by setting noitemsplease. What am I doing wrong?
[154852] Dreadsylvanian Village
Encounter: Nathan Ruth, who learned dark secrets man was not meant to know
Strategy: /Users/rheinhold/Library/Application...