Recent content by plurialibus

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    One-Click Wossname -- automatic level 12 quest completion

    Also, I was trying to start the script without starting the Orc Chasm quest and it wouldn't work. The verification in the main() function to see if the war has started would be safer if it looked for the string: "go over there and make sure that war starts" instead of: "on the Mysterious...
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    One-Click Wossname -- automatic level 12 quest completion

    Two things: 1. gearup_apropos() currently doesn't call dress_apropos() after choosing the outfit -- that didn't work for me in one scenario. I think it'd be good if it were always called there after the "outfit(chosen_o)" line. 2. Under my linux box, for some bizarre reason, I can't get the...
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    macguffin.ash (a script in progress)

    that section of code seems to be from a rather outdated script version
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    Mcguffen.ash needs updating

    Why, if it isn't the most gracious request! Please, download the latest version and don't be shy: I'm being very well payed for scripting, and I'm sure both Izchak (the original script author) and the KolMafia crew will agree with me when I say there's nothing more satisfying to a developer...
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    macguffin.ash (a script in progress)

    A few fixes, including the wine cellar splitting into 4 areas. Should be less buggy now. My version doesn't complain about line 85, but I changed all the files to use DOS linebreaks, so debugging should be less confusing for all of you notepad users =P. If you still have trouble with line 85...
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    macguffin.ash (a script in progress)

    A few improvements. Rehydration should no longer fail... there's more to it, but I can't remember right now. The important part is that it works (at least for me). Also, outfit_change.ash now handles familiar equipment too. All you have to do is set the familiar with an extra parameter, as...
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    One-Click Wossname -- automatic level 12 quest completion

    Still in ourlady_sq(), the while loop conditions tests the "url" variable before it's been loaded with the page contents, and the code right after the visit_url() call dies if it doesn't contain an encounter with brigands... the result is that the function aborts when it's ended retrieving all...
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    One-Click Wossname -- automatic level 12 quest completion

    Hey, I caught what seems to be a small error: inside ourlady_sq(), estimated_advs() should return something like ceil((100000 - to_float(get_property("currentNunneryMeat"))) / (1000 + (10*meat_drop_modifier()))) meat_drop_modifier() returns 140, not 1.40 when you have a 140% modifier (at least...
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    macguffin.ash (a script in progress)

    =/ the script probably had trouble killing Dr. Awkward... he's pretty strong. If you fight him yourself and get the Staff of Fats, you can go on with the script. I guess I should have put a better error message... I'll save that for the next version.
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    macguffin.ash (a script in progress)

    =/ I don't know why it's failing for you. If you used your forged documents, you should have the diary, and the script checks for that. You can see it in the get_diary() function. If you had the diary and still hadn't read it, it should also be alright [if(stepGetDiary(questLog) ||...
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    macguffin.ash (a script in progress)

    Huahuhauahuhau, those black squares are what windows' notepad makes out of linux linebreaks. Linebreaks are represented in windows by 2 ascii characters -- usually represented in programming languages as \r\n. In linux, they are represented by a single \n, and in macos, by a single \r. Try...
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    macguffin.ash (a script in progress)

    Grrr, I should test more thoroughly before I post new versions... outfit_change wasn't equiping offhand items if you couldn't dual wield =/. Sorry.
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    macguffin.ash (a script in progress)

    =( sorry guys, I let some old bugs slip through that last version... the script was still aborting when it ran out of hydration while adventuring with a goal (which basically means it aborted questing in the desert). It might still do so while looking for the carburetor; I'm not very sure of...
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    macguffin.ash (a script in progress)

    Hrumm, hadn't checked on this thread in a while... just reached the macguffin quest again, and had some of the same problems you did, heh. It's funny, I think Mafia is aborting sometimes when I try adventuring with a goal for a set number of turns (I mean, in the desert, ultrahydrated)... I...
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    macguffin.ash (a script in progress)

    I fixed a few things that were buggy in the Mafia version I'm using (12.4), and made an attempt to improve the condition checking parts (which weren't very robust and failed most times when I played in some area without using the script). The outfit changer now handles familiars, and I changed...
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