api.php is at fault for this; you can check it with a quick /goto.
I filed an in-game bug report about it, because while I'm sure it was deliberate at some point, between the chest mimic and pocket prof it's a real thorn in my side now.
If you're able to personally lobby CDM to update this...
I assume this is also a bug with June Cleaver NCs--someone should double check this--but I know it's an issue for turtles.
I originally filed a KoL bug report, because that feels like it's unintended behavior, but CDM has canonized it as intended, and so now it's a mafia bug report.
EDIT: It...
I just had a sort of funny bug. I backed up a Knob Goblin Embezzler against a Bigface as a Pastamancer in aftercore, and at the end of combat:
Embezzler is, as you can see, not a pocket wish monster. But bigface is! So backup is messing this up a little, it seems. It's worth mentioning that...
I'm 80% sure there isn't a thread for this. Which is fine! The item is 90% implemented.
But there is a missing 10%. When you have the Book of Facts (or, more accurately, the skill "Just the Facts"), fighting monsters gives various things: some monsters drop items, others give effects, and so...
Garbo (and one or two other scripts I maintain that have used toJson) doesn't actually care about this change, because we're never translating mafia constants to json, but rather relying on it to make objects that contain mafia constants legible:
In general, I agree that this is somewhat...
I don't actually have an intended use case here, admittedly, it was just an open question I had upon reading your post.
It was mostly motivated by the fact that ash (to my knowledge) lacks union types and generic types, and so I think you'd need an overload to specify a single function that can...
There are a few ash functions that currently accept strings that are the names of functions. There is special handling to let js pass functions as those arguments instead; e.g., in adv1, js users can input a combat filter function as an actual function. e.g., I can do
function handleCombat(page...
Going into my session log, I see this before the crash:
That final line wasn't visible in the CLI during the crash, but does appear to have been written to the log.
I had to close mafia via the task manager, but doing so doesn't appear to have wiped or negatively impacted my preferences...
I encountered this today and wrote it off as just a cosmic ray/random event, but given that Butts encountered it twice in the same place, it's a little odd.
The code that triggered it just calls the cheat CLI command, which I don't see any recent changes to. This Could be a game bug, but the...