Recent content by leeman27534

  1. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    ashq if(my_mp() == my_maxmp()) {use_skill(10, [laugh it off])} now gets a warning in mafia and quits, "Expected ), found [ ()" haven't changed it nor mafia, and it just quit today, used it yesterday. someone in chat suggested changing the [ types to ( type, but that got me "Unknown variable...
  2. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    alright, got the bit about it auto casting songs after one turn, for some reason, it was set to auto boost buffs at 5% or more mp... but the mood's things keep disappearing, and i dont know how to fix this problem... i log off and on again, and all the things in the borisbuff are just gone...
  3. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    okay, but for some reason, when i put them into the mood, after some time, they disappear, one character's completely disappeared in the same session, the first one, that had remained after loging off, now only had the song of accompainment bit still attached. there were three of the, one for...
  4. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    (does the snoopy dance) it worked, it worked! thanks for bearing through with my idiocy!
  5. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    and some time later, i reread this part and understood wat you meant by "you do not need the "check for" box in the GUI" might havemissed that bit earlier, but i think igot it now, just mafia still isnt cooperating properly. possibly mine own failures still. forever, even. --i must learn to...
  6. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    cool, got it. so far, on my boris mood setup, i just have if Song of Accompaniment < 1; cast Song of Accompaniment ashq if (my_mp() == my_maxmp()) cast(10, $skill[laugh it off]); however, when forcing execution of the ashq one, it says in the cli Function 'cast( int, skill )' undefined. This...
  7. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    okay, can you explain EXACTLY what, whee, how to put it in step by step, as if i were a nutter that dont know wha thes doing?
  8. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    Function 'cast( int, skill )' undefined. This script may require a more recent version of KoLmafia and/or its supporting scripts. () is what i got in red in the cli.
  9. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    ah, alright, thanks, ill give it a shot. still didn't work, says in red [null] does not match anything in the status effect database. in the graphical cli, and still says always, cast(10, $skill[laugh it off]) EDIT: i even tried adv once with the current setup, it stopped, saying "Unable to...
  10. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    um... i did. try it. didnt work. said that above. will repaste it here though. heres how it went, here's what i put in the areas. trigger on: unconditional trigger check for: if (my_mp() == my_maxmp()) command: cast(10, $skill[laugh it off]) and it became always, cast(10, $skill[laugh it off])...
  11. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    dunno, hence the question, im asking if/how, i know little to none about it. EDIT: tried it, heres how it went trigger on: unconditional trigger check for: if (my_mp() == my_maxmp()) command: cast(10, $skill[laugh it off]) and it became always, cast(10, $skill[laugh it off])
  12. L

    any way to put "if mp 100%, use X skill Y times" in the mood?

    i'm interested in, if when auto adventuring in boris, and i hit max mp, go ahead and spend it on say ten mp of laugh it off, but since its not a status, i can't (as far as i know). burn mp option is also for buffs, but again, its not a buff, and the "if low on hp, use" doesn't even have boris's...
  13. L

    will there be ChibiBuddy automation in mafia, or will there be a script made?

    kinda curious as to if this new item will get its fullest usage from a new breakfast addon, or from a script that chibi owners can dl and utilize at their own discretion... any thoughts?
  14. L

    looking for a script for a buffset using mostly sauceror potions

    alright, ill change it to that, bale, but i have no real idea what it does, i am guessing the part at the top is the stuff where it checks if i have it, if not, trys to buy it from the mall if under a certain meat threshold, then uses the number, all tied to one code phraze, invoke? and would...
  15. L

    looking for a script for a buffset using mostly sauceror potions

    nah, but since the script is 99% for me, and im never opening the /ash in txt unless it needs modded for some new buff i adore, i figure notes aren't necessary for anything. but i thought the buy command tried to buy from the mall at the lowest price it can?
Top