Recent content by El Bobbo

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    autoRepair clockwork bartender?

    Great! Thanks very much. It should be much easier to just maintain a clockwork bartender in my inventory that to try to catch every possible instance where a bartender explosion might occur.
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    autoRepair clockwork bartender?

    I have been doing some heavy booze crafting lately, making a clockwork bartender more cost effective than a regular bartender. I therefore placed one at my campsite, but when it blew up this morning mafia replaced it with a regular bartender. Does anyone know if there a way to set the...
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    Mafia internal value of chef/bartender usage?

    I found the following within the source code of /session/InventoryManager.java at line 530: // If it's creatable, and you have at least one ingredient, see // if you can make it via recursion. Therefore I believe it is the desired behavior of mafia to only attempt to create items if you have at...
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    Mafia internal value of chef/bartender usage?

    Acquiring spices first instead of herbs seems to work as well. It happily buys the herbs from the NPC store, and creates everything else. This is a good thought though, as not everyone has access to the hippy store so it would be possible that Mafia would not realize that I have access...
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    Mafia internal value of chef/bartender usage?

    It seems to me that mafia may only consider item creation if you already have at least one component of the item you are trying to acquire. As the most helpful Jasonharper noted, he got acquire to create knob stir-fry as expected, but upon reading his output again I realized that he already had...
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    Mafia internal value of chef/bartender usage?

    I installed Kolmafia 13.8 on a windows box which had never before had kolmafia installed (and therefore must be using the default kolmafia file), and got the same result. It is possible that there is some equivalent of autoSatisfyWithCloset such as autoSatisfyWith{ItemCreation} that is not set...
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    Mafia internal value of chef/bartender usage?

    If it tell Mafia to create a knob stir-fry, I get > create knob stir-fry Verifying ingredients for Knob stir-fry (1)... Searching for "knob mushroom"... Purchasing Knob mushroom (1 @ 400)... You acquire an item: Knob mushroom Purchases complete. Searching for "secret blend of herbs and...
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    Mafia internal value of chef/bartender usage?

    Thanks very much for your reply. The behavior you described is what I had expected mafia would be doing, but it doesn't seem to be working properly for me. I get: > historical_price knob mushroom Returned: 410 > historical_price herbs Returned: 64 > historical_price spices Returned: 169...
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    Mafia internal value of chef/bartender usage?

    I recently noticed that kolmafia (version 13.8) does the following, and am confused by its logic. If I type > acquire knob stir-fry It purchases a knob stir-fry from the mall at price 1100 meat. However, I am fairly certain that it would be cheaper to create the knob stir-fry myself, using a...
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