Recent content by CoC

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    Detective Solver

    I wanted to like the content more because I'm sure a ton of work went into it, but after a couple of days I fell into just guessing and taking the 3 bucks. Thank you so much for this.
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    Auto 2-day HCCS

    While I'm sure there's some things I could do manually to add out of standard buffs and use the new toys we have, I'd greatly appreciate if you'd do an update for when I eventually burn out and head into a CS loop.
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    Auto 2-day HCCS

    Attempting a Seal Clubber run, script hung up on needing a delectable catalyst (I'm guessing to make temporary gr8tness). Not a huge deal. Made the pots I could and incremented the script in options, but figured it was worth mentioning.
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    Auto 2-day HCCS

    I decided to test Pastamancer as well (figuring it was closest to Sauceror). Had my Smoothest Day 1 yet (didn't have to manually drink!). Thanks for all the work you guys have put in. Has made catching up on Skills after an absence much easier.
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    Auto 2-day HCCS

    @respirit finished my run just now and landed a 2/373. I can figure out how to post logs if you want but I'm guessing it's just bad RNG based on Croft's response. RNGs tend to hate me.
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    Auto 2-day HCCS

    @respirit Run finished out OK and did it in 2/448 which is 25 or so turns faster than any previous run. Thanks for checking into it. Ran into same issue in my new run. I'm 5 turns short of being able to do test 6. Either bad RNG or I'm missing something that would save turns on the test...
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    Auto 2-day HCCS

    Using latest version in release branch, script only drank 5 pilsners and claimed it didn't generate enough adventures for test 6. I'm pretty sure it would usually drink all 6 there? Drank 6th manually and it finished out the day as it normally would (I think). Figured I'd mention it because...
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    Auto 2-day HCCS

    Thanks so much for the script. Been getting 3 dayers no problem. One question. On Day 2 I seem to get stuck on the canteen being closed. As far as I was aware it took 40 adventures to open any of the CI shops, but it looks as if the script only adventures in the lab 20 times. I've been...
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    autoBasement.ash - Better basement automation

    Winterbay's version also seems to be working for me. Thanks so much!
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Still seems to have the interminable loop in hardcore (and i s'pose ronin) when it can't buy or make what it thinks is best to consume. using eatdrink.ash v3 and jar 7771
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    Make.meat.fast

    Being lazy as I am, I'd love to have it not sell an item as well. Of course the most obvious answer to have control of what is farmed and sold is to run the script as a simulation (select true when it asks) and adventure manually (or at least manually choose where Mafia adventures). You'd...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    using build 7716 (current as of now): overhauled version caused an error in ascend.ash wouldn't let it run due to a function call in line 62 (i can't find the error in the log, but it happened twice) trying to run eatdrink.ash on it's own caused a loop trying to eat a tasty tart. i had 1, it...
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