Visit to The 8-Bit Realm: Vanya's Castle in progress...
[441] Vanya's Castle
Preference lastEncounter changed from medusa to fleaman
Encounter: fleaman
Preference _lastCombatStarted changed from 20230815154932 to 20230815154939
Round 0: Cereal Killer 024 loses initiative!
Round 1: You lose 17...
Putting one astral pilsner in the closet for use at the end of the day.
Placing items into closet...
Transfer failed for astral pilsner
I've updated script still getting this error.
Putting one astral pilsner in the closet for use at the end of the day.
Placing items into closet...
Transfer failed for astral pilsner
Having trouble running script. I'm sure I'm just missing something minor. When I try it manually it says cant put quest items in closet. Thanks.
I was running the sea but I don't think it's that. Even if I run my turns manually when I go back to kol the error still happens between battles.
The Briny Deeps
Encounter: funk sole brother
Round 0: Cereal killer 024 loses initiative!
Round 1: Gobert produces a tubular red firecracker labeled...
I know this is probably an easy fix I just can't find where its coming from. Thanks in advance.
The string "Desert (Ultrahydrated)" no longer matches a location name; use "the arid, extra-dry desert" instead
The string "Desert (Unhydrated)" no longer matches a location name; use "the arid...
I keep getting
You need 1 more Mer-kin dreadscroll to continue.
Condition added: Mer-kin dreadscroll
But I have a dreadscroll in my inventory. What am I missing?
Not sure if this is the right place for this or not but I keep running into this
Expression syntax errors for 'modifier_eval()':
Can't understand dmg (zlib.ash, line 162)
As always I'm sure its just something I'm missing.
> call C:\Users\Stephen\Desktop\KoLMafia\scripts\TheSea.ash
WARNING: Unreachable code (TheSea.ash, line 580)
The string "true" is not an integer; returning 0 (zlib.ash, line 65)
The string "true" is not an integer; returning 0 (zlib.ash, line...
I know I'm probably just missing something here but when I use this script I get this
> call scripts\Harvest.ash
Preparing to bring in the harvest
Initialising
har_current_activity => prefarm
Filling organs
Commencing farming
har_current_activity => farm
Visiting the Deep Fat Friars...
Hey I'm running into this problem when running on the Hole in the sky
Verifying ingredients for star hat (1)...
You need 5 more star to continue.
Star chart crafting was unsuccessful.
Using mafia version 12074 and latest svn version of bcc