Recent content by Bucket de Mowbray

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    Spice Loop

    Good idea! I should have thought of that myself. :-)
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    stash and other questions

    If, on the other hand, you put the exact same command into a file with a .txt filename instead of a .ash filename, it should work fine. The confusion is because KoLmafia actually has two scripting languages, and it uses the filename extension (.txt or .ash) to figure out which one you want it...
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    HELP

    http://kolmafia.sourceforge.net/scripting.html The above page has instructions for simple KoLmafia scripts. Try writing a couple to practice; just open up a text editor (like Notepad or TextEdit) and type in some commands from the page above, that you want KoLmafia to do for you. Then save the...
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    KolMafia Pre-Release Test Script

    http://www.junit.org/index.htm might be a good starting point. Another tool is apparently at http://testng.org/ but SBC is having network problems and I can't get to that one right now, so I don't know how it comparest to JUnit.
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    Spice Loop

    Just as an FYI, the fix for this problem isn't in 7.2; which is not surprising as I didn't report the bug to Holatuwol until a few hours at most before he released the new version.
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    My CLI/ASH Question Post

    Sure, go ahead and send the error log to me in a PM and I'll take a look at it for you.
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    Rare Hunting Script

    I'll second that opinion. There was one little flaw in the ultra-rare dropping code a long time ago that allowed someone to get three ultra-rares on three consecutive days before they noticed and changed the drop algorithm. Since then, nobody has been able to find any kind of system or pattern...
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    My CLI/ASH Question Post

    Thanks for posting this solution! I hope it works for Wolfie as well. I think an alternate solution would be to adjust your CLASSPATH environment variable; I suck enough at windows (I'm a unix guy, and recently I'm starting to learn MacOSX) that I won't try to walk you through how to do it, but...
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    Spice Loop

    I found it, it's a bug in KoLmafia, not my script. The bug goes like this: Each adventure at the Lucky sewer decrements KoLmafia's counters for Adventures and Chewing Gum twice. So the first time through the loop, it works but it ends up with an inventory count of -1 chewing gum. My script...
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    finished: CostToCast Scriptlet

    I made a couple of adjustments. In this version, the function name has been changed to SkillBaseCost instead of SkillCost, to reflect the fact that it's returning the default cost of using the skill. There is a new function int SpellCostModifier() that checks to see if the character is wearing...
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    My CLI/ASH Question Post

    To download and compile the source you will need at least three pieces of software: The current Java Development Kit (JDK), available from http://java.sun.com/ ; there are a bunch of confusing options there, but what you need is the J2SE JDK which means the Java 2 Standard Edition Java...
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    Script Request: Spice Loop

    MacMan and I have both already replied in the other thread (http://kolmafia.us/index.php/topic,34.0.html). Let us know more specifically what problem you are having with the existing script, and we will try to help you resolve the issue. Alternately, you can use the simple commands posted by...
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    Spice Loop

    Yeah, what he said. Other things to check: - Is the script in the correct directory? It should be in the scripts directory within the folder that contains KoLmafia. - If you open up the script in a text editor (like notepad or something) does it look the same as what's posted in the forum? -...
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    Spice Loop

    Hmmm... that portion has certainly worked fine for me. What does the barf look like?
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    Typical Tavern Basement Farming Script (unfinished)

    Based on my reading of this earlier thread on the same subject: http://kolmafia.us/index.php/topic,95.0.html It seems some have had success by doing essentially the same thing but removing the attack line and replacing it by setting auto-attack in the account preferences. I'm guessing that for...
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