AlbinoRhino
Active member
OK. Do we care if this script is called in the Relay Browser? I'm thinking "no", since I think its main use will be doing things to satisfy goals - and goals are only applicable for automated adventuring. You will be able to see what items you find in the relay browser and decide exactly what to do with them at the time, via the helpful "use" links, if you have those enabled.
I added the preference, but it's a no-op. I'm going to close this and if somebody comes up with a use for an after-adventure script after manual adventuring, they can open a new Feature Request for it.
Could this please be enabled for the relay browser as well ? I have a script which prints various information to the cli for me based on what I'm doing at the time, which I currently have included in a mood, which means it prints its messages before adventuring. I usually play in the relay browser with the cli running in the chat pane. The situation is that often the messages from a single adventure are more than the chat pane can contain and I find myself constantly scrolling upwards to read the messages my script has printed for me. It would be great if I could have this script run after battle and therefore have the information it prints be the last thing printed to the browser cli.