Refreshing stats

Sako

Member
There's a bug in the current version of KoLmafia, for which the sidepane doesn't correctly refresh the regenerated HP/MP by using a plexiglass pith helmet. I'm running a script that casts Leash every 10 turns- my MP gets compeltely draught after some time, when in reality, it's at maximum.

Is there a way to get around it? Like refreshing the player's stats with a command?
 

macman104

Member
Yea, this was mentioned on the main forums. You could have an inbetween script run, something like
Code:
status refresh
if you wanted it to be simple. Or you could have it refresh your status if you mp falls below a certain value. If you don't know how to set an inbetween battle script, let me/us know.
 

Sako

Member
Yup, it was me who posted on the main forums about it :p

Thanks for the hint, I set it so that the script refreshes the status before casting Leash. ^_^
 
Top