brianjbatchelor
New member
I have an odd problem that I would appreciate some suggestions as to how to get enough information to understand it. I hesitate to list it as a bug, as the problem is location specific. I can use the same DropBoxed setup at one location with no issues, but at another, I get logged out of KoL every few commands. Mafia notices this and immediately logs me back in. My CLI looks something like this:
I play almost exclusively in the relay browser, so this behavior manifests as a lot of odd pauses and GM scripts behaving badly as the PW hash changes out from under them. I have tried setting mafia debugging and logging to their most verbose, and I have not been able to find any instance of a log off command being given--just an endless string of logging on again and again. I'm now starting to look for things specific to one location which could cause mafia to believe that a session has been lost. We do a lot of wacky network stuff at that location--from SSL proxying to DPI and heavy packet shaping, so its easy to understand how some local eccentricity is causing this wonky behavior. However, the only changes preceding the start of my session dropping was a change our internal authentication, Novell eDirectory to MS AD.
I want to stress that I realize this is my problem and not Mafia's--I am not looking for someone to solve my problem, I am trying to get good Ideas of where to look myself. I am a programmer by trade and so while networking is not foreign to me, its not something I have an intuitive feel for. So if anyone has read this far, and has Ideas about how to investigate further, I would greatly appreciate a push in the right direction.
Code:
Password hash mismatch
Path: "/inv_use.php?pwd==3&whichitem=4502&ajax=1&_=1320353 617054"
Validating login server (www.kingdomofloathing.com)...
926 players online.
Sending login request...
Synchronizing moon data...
Requests complete.
Validating login server (www.kingdomofloathing.com)...
926 players online.
Sending login request...
Synchronizing moon data...
Requests complete.
You have the maximum number of AT buffs already.
You acquire an effect: Donho's Bubbly Ballad (duration: 60 Adventures)
Validating login server (www.kingdomofloathing.com)...
925 players online.
Sending login request...
Synchronizing moon data...
Requests complete.
Validating login server (www.kingdomofloathing.com)...
925 players online.
Sending login request...
Synchronizing moon data...
Requests complete.
I play almost exclusively in the relay browser, so this behavior manifests as a lot of odd pauses and GM scripts behaving badly as the PW hash changes out from under them. I have tried setting mafia debugging and logging to their most verbose, and I have not been able to find any instance of a log off command being given--just an endless string of logging on again and again. I'm now starting to look for things specific to one location which could cause mafia to believe that a session has been lost. We do a lot of wacky network stuff at that location--from SSL proxying to DPI and heavy packet shaping, so its easy to understand how some local eccentricity is causing this wonky behavior. However, the only changes preceding the start of my session dropping was a change our internal authentication, Novell eDirectory to MS AD.
I want to stress that I realize this is my problem and not Mafia's--I am not looking for someone to solve my problem, I am trying to get good Ideas of where to look myself. I am a programmer by trade and so while networking is not foreign to me, its not something I have an intuitive feel for. So if anyone has read this far, and has Ideas about how to investigate further, I would greatly appreciate a push in the right direction.