Banana Lord
Member
One small thing has been bugging me with the modifier maximizer. If I run it like so: cli_execute("maximize adv -tie -familiar"); mafia will do something like this:
This is great, except that I'm already wearing all of those items. Wouldn't it be neater if the maximizer didn't try to equip items the character is already wearing? Is there a way of accomplishing this using the maximizer? If not would this be appropriate for a feature request?
Code:
Putting on leather aviator's cap...
Equipment changed.
Wielding sword behind inappropriate prepositions...
Equipment changed.
Putting on General Sage's Lonely Diamonds Club Jacket...
Equipment changed.
Putting on stinky cheese diaper...
Equipment changed.
Putting on depleted Grimacite grappling hook...
Equipment changed.
Putting on depleted Grimacite weightlifting belt...
Equipment changed.
Putting on dead guy's memento...
Equipment changed.