This is a script which serves two purposes. First, for those zones coded into its data file (only a handful at the moment), it should be able to determine to which areas you have access, and, taking into account the last semirare you picked up, select the most expensive semirare available. It also is intended as a way to test a method for determining to which areas you have access, with a relative minimum of server hits (each container page should only get get once).
Known issues:
-Some areas move over the course of an ascension, (Outskirts of the knob and Haunted Pantry do this) but I see this as more of an aftercore thing and both of those areas are always available anyway, so I am not sure its a big deal.
-I haven't yet tested the way that loading containers you don't have access to works. If it's an issue, it'd be an issue primarily in the Pirate Cove, but if memory serves, there are no semirares in the Barrr/ship map anyway.
-It's been a long time since I've written any new ash scripts, and I've forgotten a number of things, like how to use historical prices.
Opinions and suggestions welcome.
Since the example data file (Map.SemiRare.map) doesn't have an approved extension, the contents are as follows:
Known issues:
-Some areas move over the course of an ascension, (Outskirts of the knob and Haunted Pantry do this) but I see this as more of an aftercore thing and both of those areas are always available anyway, so I am not sure its a big deal.
-I haven't yet tested the way that loading containers you don't have access to works. If it's an issue, it'd be an issue primarily in the Pirate Cove, but if memory serves, there are no semirares in the Barrr/ship map anyway.
-It's been a long time since I've written any new ash scripts, and I've forgotten a number of things, like how to use historical prices.
Opinions and suggestions welcome.
Since the example data file (Map.SemiRare.map) doesn't have an approved extension, the contents are as follows:
Code:
Burnbarrel Blvd. place=4 clan_hobopolis.php?place=2 jar of squeeze 1
Exposure Esplanade place=5 clan_hobopolis.php?place=2 bowl of fishysoisse 1
Haunted Pantry snarfblat=113 manor.php tasty tart 3
Outskirts of The Knob snarfblat=114 knob.php Knob Goblin lunchbox 1
Sleazy Back Alley snarfblat=112 town_wrong.php distilled fortified wine 3