Code:
void Quest_MeatCar()
{
//I need to change this to test for a muscle zodiac sign to just buy the parts
int ToolboxCount;
cli_execute("guild.php?place=paco");
cli_execute("town_right.php?place=untinker");
while( item_amount($item[spring]) == 0
|| item_amount($item[sprocket]) == 0
|| item_amount($item[cog]) == 0
|| item_amount($item[empty meat tank]) == 0
|| item_amount($item[tires]) == 0
|| item_amount($item[rusty screwdriver]) == 0)
{
adventure(1, $location[Degrassi Knoll] );
ToolboxCount = item_amount( $item[Gnollish toolbox]);
if( ToolboxCount > 0)
use( ToolboxCount, $item[Gnollish toolbox]);
}
if( item_amount( $item[hermit permit]) < 1)
buy( 1, $item[hermit permit]);
while( item_amount($item[worthless gewgaw])
+ item_amount($item[worthless knick-knack])
+ item_amount($item[worthless trinket]) < 1 )
{
if( item_amount( $item[chewing gum on a string]) < 1) { buy( 1, $item[chewing gum on a string]); }
adventure(1, $location[Market Sewer (Unlucky)] );
}
trade_hermit( 1, $item[sweet rims]);
create(1, $item[bitchin' meatcar]);
}