cli_execute("if spooky putty monster > 1; use 1 spooky putty monster");
From my (very limited) understanding of ash scripting, i believe that this sort of thing should work for automaticly using putty'd monsters. (my best guess is possibly a return to fight command)
Is there a more complicated thing required to make this work properly
(and yes, i did set it as between battle script by using the cli command)
From my (very limited) understanding of ash scripting, i believe that this sort of thing should work for automaticly using putty'd monsters. (my best guess is possibly a return to fight command)
Is there a more complicated thing required to make this work properly
(and yes, i did set it as between battle script by using the cli command)
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