Bale
03-09-2010, 05:13 AM
Sadly, I cannot set my mood script to react appropriately to adventuring in the Typical Tavern. $location[Typical Tavern] refers to the post-quest tavern only.
[30] Typical Tavern Quest
Encounter: drunken rat
Round 0: bale loses initiative!
You lose 8 hit points
Round 1: bale attacks!
Round 2: drunken rat takes 27 damage.
Round 2: Lllama spits on your opponent. Yech.
You gain 13 Meat
You acquire an item: rat whisker
You acquire an item: plump juicy grub
After Battle: Lllama smiles at you, a knowing gleam in his eye.
You gain 7 Strongness
You gain a Muscle point!
You gain 6 Magicalness
You gain 2 Smarm
Encounter: The Cellar of the Typical Tavern
> ash my_location()
Returned: Spooky Forest
> ash print ( $location[ Typical Tavern Quest ] )
Bad location value: "Typical Tavern Quest" ()
[30] Typical Tavern Quest
Encounter: drunken rat
Round 0: bale loses initiative!
You lose 8 hit points
Round 1: bale attacks!
Round 2: drunken rat takes 27 damage.
Round 2: Lllama spits on your opponent. Yech.
You gain 13 Meat
You acquire an item: rat whisker
You acquire an item: plump juicy grub
After Battle: Lllama smiles at you, a knowing gleam in his eye.
You gain 7 Strongness
You gain a Muscle point!
You gain 6 Magicalness
You gain 2 Smarm
Encounter: The Cellar of the Typical Tavern
> ash my_location()
Returned: Spooky Forest
> ash print ( $location[ Typical Tavern Quest ] )
Bad location value: "Typical Tavern Quest" ()