Stinky Cheese IOTM Handling

Sputnik1

Member
After I picked up this month's IOTM, I needed to incorporate it into my scripts since I figured it wouldn't work with the maximize built in function quite yet. Plus maximize won't equip the eye at the beginning since no adventures have been used yet.

So for anyone else who wants...

Breakfast
Code:
while (item_amount($item[stinky cheese eye]) == 0 && !have_equipped($item[stinky cheese eye]))
   {(use(item_amount($item[stinky cheese diaper]), $item[stinky cheese diaper]));
    (use(item_amount($item[stinky cheese sword]), $item[stinky cheese sword]));
    (use(item_amount($item[stinky cheese wheel]), $item[stinky cheese wheel]));
    (use(item_amount($item[Staff of Queso Escusado]), $item[Staff of Queso Escusado]));}

Rollover
Code:
while (item_amount($item[stinky cheese diaper]) == 0 && !have_equipped($item[stinky cheese diaper]))
   {(use(item_amount($item[stinky cheese eye]), $item[stinky cheese eye]));
    (use(item_amount($item[stinky cheese sword]), $item[stinky cheese sword]));
    (use(item_amount($item[stinky cheese wheel]), $item[stinky cheese wheel]));
    (use(item_amount($item[Staff of Queso Escusado]), $item[Staff of Queso Escusado]));}
Code:
equip($item[stinky cheese diaper]);
 
Last edited:
Mafia has a fold command:

cli_execute("fold stinky cheese eye");

That will fold your stinky cheese until you have the cheese eye. This doesn't work on the stinky cheese ball, but once you've used the ball you're set.
 
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