Veracity
01-01-2010, 05:54 PM
The following is an abbreviated version of the Subversion commit message logs. Please keep in mind that these messages are intended for other developers and they take the files which were modified into context in order to limit the amount of verbage. In general, they are not intended for general audiences and should not be treated as "official" documentation -- they are informal and abbreviated, at best.
If you do not understand what something says, try looking at the full version of the revision by following the accompanying link for the revision. The only difference is that the files which were modified will be listed, and sometimes, you can guess what happened from file names (though not always). If you still have no idea what happened, that's okay -- it probably doesn't relate to what you're doing with KoLmafia. ^_~
Furthermore, not everything marked as "fixed" is guaranteed to be fixed, not all changes are guaranteed to have a change. This is due the fact that both time and turns are finite and only a limited number of things can be tested. Some changes go in untested, assuming they would work, when they actually don't due to erroneous assumptions; alpha testers occasionally will be able to give feedback, but it's not always possible.
For example, if you read the revision logs for what changed between 10.2 and 10.3, the plus sign choice adventure was meant to get a use link. Something as seemingly insignificant as KoL using two spaces instead of one space in the sentence "It's actually a book. Read it." would mean the change didn't actually work -- anyone can verify that, in fact, the change didn't work for this very reason. If you ever encounter something like that, a non-accusatory mention of it (non-accusatory meaning anything that neither implies "ZOMG FALSE ADVERTISING" nor "You guys said this was fixed, but...") somewhere will usually result in the problem getting addressed.
Finally, if you've got a bug to report, make sure you read up on how to post a detailed bug report. While the rules outlined apply specifically to bugs related to scripting, many of them are applicable to KoLmafia bug reports in general. Most importantly, I hate the words "annoying" and "frustrating". Never use them when describing a bug/feature. Ever. Thanks. The abridged revision logs follow.
Revision: 7800 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7800)
When you climb into the well and encounter the giant octopus, remove the memory
of a grappling hook from inventory, if it was there.
Remove bogus "body" tag that precedes "head" tag on topmenu.
Revision: 7801 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7801)
Fix a few item drops from my own observations of the Nemesis chamber as a
Sauceror. They disagree with what the Wiki says, but my own eyes saw them...
Add an "auto confirm bets in MMG" preference to pre-check all the confirm
checkboxes on the bat page. Danger! Use at own risk!
Revision: 7802 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7802)
Any Nemesis Cave monster can drop any paper strip.
Revision: 7803 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7803)
When you visit Big Brother, note how many sand dollars he thinks you have and
adjust inventory if necessary.
Revision: 7804 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7804)
Pick up item id field and quantity field individually, so that they can appear
in any order in the URL.
Revision: 7805 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7805)
Add -Xincgc option to Mac OS X application bundle and Debian package (currently not supported by jsmooth for the Windows EXE) to improve startup time.
Categorize platform-specific utilities into folders to make it clear which files need to be replaced, in the event that we switch libraries to get JVM parameter support for the Windows EXE bundle.
Revision: 7806 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7806)
Remove skeletons folder
Revision: 7807 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7807)
Add -Xincgc to DMG target
Revision: 7808 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7808)
Add ASH functions: have_display() and have_shop()
display_amount() will not hit server to fetch display unless have display case.
shop_amount will not hit server to refresh store inventory unless have shop
Revision: 7809 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7809)
Remove duplicate concoction. Add historical conocoction. Remove nigiri sushi
from inebriety.txt; it is already in fullness.txt, where it belongs.
Revision: 7810 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7810)
Chat refactoring, which separates ChatManager into several utility classes.
These include a parser (which figures out what kinds of messages were present), a formatter (which normalizes the content), a manager (which does all of the buffer/window/logging management), and a centralized poller/sender (which ensures that all chat requests are managed by KoLmafia).
In order to work around the limitation in KoL chat where blue messages can only be received by one window at a time, we introduce our own 'lastSeen' management (in KoL chat, blue messages do not increment server side lastSeen). While this solves the problem of received messages, sent messages will still only show up in the browser window that sent it (though KoLmafia chat will always be accurate as a result of the centralization).
Chat hasn't been fully tested, so there are likely some things that do not work. Also since a lot of excess code was eliminated in the refactoring, some things may be missing.
Revision: 7811 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7811)
Disable ajax outfit switching until we better understand KoL's algorithm for
choosing accessory slots.
Revision: 7812 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7812)
rocky road ice cream has two recipes.
So does a sticky meat kilt.
Add recipe for pink pinkslip slip
Revision: 7813 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7813)
Handle messages from Dungeon
Revision: 7814 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7814)
Ensure that external chat messages from relay browser don't get their grafs pre-processed
Revision: 7815 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7815)
Move ajax command execution to private scope
Revision: 7816 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7816)
Fix chat not appearing as a main GUI tab if preferences dictate as much
Revision: 7817 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7817)
Add poolSharkCount setting to track level of spectral pool training
Revision: 7818 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7818)
Remove delete/recreate file steps when creating output streams
Revision: 7819 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7819)
Remove extra whitespace that shows up when opening relay chat after opening internal chat
Revision: 7820 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7820)
Track Under the Knife: "sexChanges" counts the number of times you accept the
operation. "_sexChanged" is true if you've done it today.
Revision: 7821 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7821)
concoctions update: soup-chucks & rocky road ice cream
Revision: 7822 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7822)
Changed plural of tap shoes.
Made error message more specific when failing to buy an item in ronin.
Revision: 7823 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7823)
Recognize chat messages for people who have show tags for current channel deactivated
Revision: 7824 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7824)
Fix /me handling when show tags for current channel is deactivated
Revision: 7825 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7825)
Fix chat text re-appearing as event messages due to keeping the wrong pattern matcher
Revision: 7826 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7826)
Ensure active channels are detected, even if relay browser is opened first
Revision: 7827 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7827)
Less error prone handling of /channel and /switch commands
Revision: 7828 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7828)
Better handling of closing the chat window while relay browser chat is still running
Revision: 7829 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7829)
From Wiki: Arena parameters of Chauvinist Pig and Dancing Frog. Special Cage
Match loss message for Chauvinist Pig.
Revision: 7830 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7830)
When removing ingredients from inventory, parse sushi type out of creation URL
rather than reading the (truncated) name from the response text.
Revision: 7831 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7831)
Fix all /listen channels being unlistened when closing chat
Fix double clicking on contact in popup resulting in a window with the wrong key being opened
Revision: 7832 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7832)
An attempt at better handling of scripts that produce CLI output faster than
the display can be updated, which previously caused the AWT event queue to
grow without bound: Every display update now carries a sequence number,
which is incremented for updates that entirely replace the display (CLS, and
trimming of the display when it gets too big). Updates with an outdated
sequence number are simply ignored. Assuming that updates can be dequeued
and ignored faster than a script can generate and enqueue them, the queue
size should remain bounded.
Revision: 7833 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7833)
Added ASH function visit_url(string, boolean); if the 2nd parameter is false,
the URL will be retrieved via a GET request even if it contains parameters.
If it is true, behaves just the same as the 1-arg version.
Reordered some items in mafia's sidepane so that the refresh button is always
clickable, even if the window is small enough that the modifiers display
entirely overlaps it.
Revision: 7834 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7834)
Choice 376 is Ancient Temple (unlocked) and 367 is Ancient Temple (the Wiki
has them backwards). Unlocking the ancient temple should now remove the two
stone half circles from inventory.
Revision: 7835 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7835)
Minor performance improvements to chat
Revision: 7836 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7836)
Re-add option to add gCLI to chat
Revision: 7837 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7837)
Improved recognition of password hash changes when changing a password
Revision: 7838 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7838)
Fix private message windows not reopening after they've been closed
Revision: 7839 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7839)
Update to highlighting to avoid chat being mangled when highlights are applied (may result in a performance penalty due to the frequent toLowerCase calls).
Revision: 7840 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7840)
Initial support for Stocking Mimic and Dec 1 Advent items
Revision: 7841 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7841)
Combat item count adjustment is now done after normal result parsing, so that
combat items acquired during combat are not momentarily double-counted (a
condition that may not ever get corrected, if the item was immediately used,
ending the combat). Also, the first item in the popup was never being
adjusted.
Fixed parsing of the hiddencity altar option, and corrected the help string.
Filthy chocolate lucre is now multi-usable.
Revision: 7842 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7842)
Save paths as relative rather than as absolute, provided they are located within two folders of the KoLmafia root location. Improve recognition of these relative paths when loading the relay browser in Windows.
Revision: 7843 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7843)
Fix dungeon channel messages not being recognized due to negative player IDs
Revision: 7844 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7844)
Fix null pointer exception when writing headers with a null form connection
Revision: 7845 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7845)
Generate pseudo responses for chat messages to ensure that proper headers are applied to them (in case missing headers causes problems in some browsers).
Revision: 7846 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7846)
Switch to getCanonicalPath instead of getAbsolutePath
Revision: 7847 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7847)
Better handling of default relay browser
Revision: 7848 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7848)
Fix relative path handling when the parent directory is the root of a drive/mount
Revision: 7849 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7849)
Fix Javascript and cached images not loading on Windows
Revision: 7850 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7850)
When calling an ASH function recursively, save variable bindings from all
nested scopes, not just the top-level scope.
The outermost call to any function (and therefore, ALL calls to non-recursive
functions) no longers saves bindings at all, as that's pointless.
Revision: 7851 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7851)
Restore bindings even on outermost/non-recursive calls, so that variable
values aren't retained in memory unnecessarily.
Revision: 7852 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7852)
ASH extract_items() and extract_meat() now delete any spaces immediately
after a hyphen, which are sometimes present in kmailed item's names.
Revision: 7853 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7853)
Recognize when the filthworm queen has been slain.
Revision: 7854 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7854)
Reorganize Underwater locations based upon their penalty levels (and to match the wiki ordering).
Added dance card as a possible condition.
Added 8 any paper strip as a possible condition.
Revision: 7855 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7855)
Add drop rates for memories of DNA.
Marked groupie spangles conditional.
Revision: 7856 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7856)
Adjusted max weight for Stocking Mimic.
Revision: 7857 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7857)
Added new section to Daily Deeds panel to track adventures gained from familiars and equipment.
Added some logic to remove hottub and telescope buttons while unavailable in bad moon.
Revision: 7858 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7858)
InventoryManager.getAccessibleCount() now counts items equipped by all your
other familiars, in addition to your current equipment. (This doesn't affect
ASH available_amount(), but perhaps it should.)
Modifier Maximizer now supports "switch <fam>" to consider switching to a
different familiar.
Maximizer will not consider any item you don't actually have unless it has an
actual benefit - that protection previously only applied to items that would
be bought from the Mall, not NPC purchases/creation/etc.
Maximizing "adv" now implies "-tie". In the unlikely event that someone
wants to use the tiebreaker in this case, spelling the modifier in full as
"adventures" bypasses this.
Revision: 7859 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7859)
Adjust the conditions list for the Marinara Trench to make bubbling tempura batter the default.
Revision: 7860 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7860)
Change the way numbers are parsed (only remove commas, assume all other characters are meant to be part of the number). This should address the problem where floats are not parsed properly when they are in scientific notation, or whatever that is officially called. It may introduce other problems where people relied on the automatic non-decimal character removal, but we'll address those as time goes on.
Revision: 7861 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7861)
Fix login-related number parsing errors resulting from previous commit.
Revision: 7862 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7862)
Rather than crash when failing to parse an integer, just print a stack trace
Revision: 7863 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7863)
Fix parse problems when checking against pulverize data and current amount in stock during mall searches
Revision: 7864 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7864)
Return the same value as would be returned in the old parsing strategy to avoid regression issues while we track down other places where more exact parsing is needed
Revision: 7865 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7865)
Fix integer parsing when trying to determine equipment power when deriving pulverize results
Revision: 7866 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7866)
Remove trailing space when parsing integer
Revision: 7867 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7867)
Only parse skillId when the name of the action starts with the word 'skill' to avoid parse exceptions
Revision: 7868 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7868)
Fix parsing of infinite-duration effects
Revision: 7869 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7869)
If given a zero-length string, interpret that to be zero when parsing numeric values
Revision: 7870 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7870)
Fix clan stash and run away threshold parsing
Revision: 7871 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7871)
Switch to UTF-8 as the default local file encoding, but leave Latin-1 as the assumed encoding for remote files if no encoding is provided in the connection headers.
Revision: 7872 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7872)
Make sure that we return 0 when parsing integer values of completely non-numeric strings (regression issue)
Revision: 7873 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7873)
Fix parsing exceptions when parsing effect names in ASH scripts
Revision: 7874 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7874)
Notice when your cyber-mattock breaks in battle.
Add Bruised Jaw
Fix some consumption stats for Crimbo candies
Revision: 7875 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7875)
Recognize /l as equivalent to /listen
Recognize /c as equivalent to /channel
Revision: 7876 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7876)
When processing /listen messages, make sure to open the correct buffer/window rather than always opening a window corresponding to the channel name
Revision: 7877 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7877)
Provide an isNumeric and an isFloat routine to minimize code duplication
Reorganize integer parsing to better recognize floats followed by 'm' or 'k'
Properly handle non-numeric adventure ids when they are encountered during adventuring
Revision: 7878 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7878)
Fix parsing of mallsell command
Revision: 7879 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7879)
Add fancy chocolate car
Revision: 7880 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7880)
Add new items, effects, familiars, skills, etc.
Revision: 7881 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7881)
Add some support for Crimbo Town:
- When you turn in elf resistance buttons to Don Crimbo, deduct from inventory
- When you start an 11 game or double down in an 11 game, deduct Crimbux
- When you play the slot machine, deduct Crimbux
- Starting an 11 game or playing the slot machine takes turns. Honor counters.
Revision: 7882 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7882)
It's Antarctic Ice Tea, not Iced Tea.
Fix consumption data for Crimbo Cafe items
Add pair of bolt cutters
Revision: 7883 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7883)
Fix recognition of the Crimbo Cafe
Revision: 7884 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7884)
Deduct meat from inventory when you buy Crimbux at the change machine
Revision: 7885 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7885)
Change Coinmasters: the title of the frame show only the coins that correspond
to the tab you are currently viewing, rather than all types of coins separated
by slashes.
Initial implementation of the Crimbo Cartel as a coinmaster with Crimbux as
currency. Not actually TESTED yet (except to see how the UI works), since none
of my characters are prepared to spend any Crimbux yet...
Revision: 7886 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7886)
Fix parsing of last adventure id when last adventure id is non-numeric
Revision: 7887 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7887)
Recognize /f shorthand for /friends
Revision: 7888 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7888)
Fix generating of clan snapshot for clans bigger than 100 players
Fix parse exceptions that come up when trying to generate a clan snapshot
Revision: 7889 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7889)
Remove extra debug printing
Revision: 7890 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7890)
Add daily crimbo elf drops. At outfit id for Snowman Suit
Revision: 7891 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7891)
Allow ode (and only ode) to be cast with a lesser weapon when out of Ronin
Revision: 7892 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7892)
Daily Elf
Revision: 7893 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7893)
Add a variety of plurals
Revision: 7894 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7894)
Mark filthy poultice and gauze garter as combat items
Revision: 7895 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7895)
More straightforward skill weapon retrieval strategy to take into account existing skill weapons
Revision: 7896 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7896)
Elf of the Day
Revision: 7897 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7897)
When you buy or sell something to a coinmaster, immediately update token count
in frame title.
Fix purchasing from the Crimbo Cartel
Fix exception generated when you log out with chat open
Revision: 7898 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7898)
When we discard an item from the familiar item slot (read: sugar shield), don't
leave it in inventory.
Revision: 7899 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7899)
Fix location details for toy factory. add throwing wrench and live wire to drops
Revision: 7900 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7900)
Fix consumption data for crimbo candy
Revision: 7901 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7901)
When reading zaplist, use canonical name of items: jabañeror pepper,
rather than having a unicode tilde n character.
Revision: 7902 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7902)
When we read effects from the CharPane, if we succeed in locating the effect by
ID, use our own internal name for it, rather than what appears on the charpane
(which can include unexpected Unicode character entities).
When parsing Custom Combat scripts, "stealth" does not mean "steal"
Revision: 7903 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7903)
First attempt at Stealth Mistletoe: if it's round 2 and you hung up some
mistletoe, custom combat scripts (and button) should still allow you to steal.
Revision: 7904 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7904)
Visiting Mr. Store with no Mr. Accessories no longer gets NumberFormatException
Revision: 7905 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7905)
made the slimeling growable
Revision: 7906 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7906)
Update a few extra pounds and curative carol
Revision: 7907 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7907)
Penguin of the day
Revision: 7908 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7908)
Shorten pattern for 3rd time helmet (on mad hatrack) message.
Revision: 7909 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7909)
Mark various hp, mp, and hpmp items as combat usable
Revision: 7910 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7910)
Add speed limit shield, penguin of the day, and advent prize of the day
Revision: 7911 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7911)
Don't double process meat expenditures from NPC stores
Revision: 7912 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7912)
Penguin of the day
Revision: 7913 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7913)
night vision goggles -> night-vision goggles
Revision: 7914 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7914)
Update some details for night-vision goggles.
Revision: 7915 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7915)
When reading a file into a map, if there are insufficient data fields on a line,
use default values for remaining fields
Revision: 7916 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7916)
Penguin of the day
Revision: 7917 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7917)
Do not double count Meat spent at cafes
Revision: 7918 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7918)
Advent item of the day. Penguin of the day. Lose quest items when you gain
contraption. When you acquire (crimbuck, lucre, sand dollar), update title of
current Coinmaster panel, if appropriate.
Revision: 7919 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7919)
Trap NumberFormatException in ASH and give an informative message, including
file and line, rather than printing a useless stack trace.
Revision: 7920 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7920)
On the Item Manager, when you are looking at the closet and click the "use"
button, move the selected items to inventory and then use them, rather than
trying to acquire them from storage, the mall, or from parts.
Revision: 7921 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7921)
Make sure that we are parsing integers following "You gain", "You lose", or "You
spend", to keep from being fooled by, for example, "You lose interest".
First cut at support for Crimbo Tree: log when you visit it.
Crimbo day items. Crimbo tree items, skill, effects, familiar, ...
Revision: 7922 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7922)
Add descids for Crimbo Candy Cookbook and red-and-green sweater
Revision: 7923 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7923)
Add "candy" as a secondary use for items
Revision: 7924 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7924)
Added some crimbo item plurals
Revision: 7925 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7925)
Be a little more robust in how we ask the restaurant or brewery for the daily
special. If you cannot visit one or the other because of your zodiac sign,
say so.
Revision: 7926 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7926)
lways open game.php to start Relay Browser.
Revision: 7927 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7927)
Keep track of compact mode for charpane and topmenu seperately.
Revision: 7928 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7928)
Trim whitespace from start and end of strings before parsing as an integer
Revision: 7929 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7929)
Refactor ASH operator evaluation and allow < <= >= > to be applied to strings.
Revision: 7930 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7930)
VIP lounge is available one the king has been liberated.
Revision: 7931 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7931)
Add a couple more crimbo plurals
Revision: 7932 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7932)
When you visit the shore, add a 35-turn counter to let you space out your
visits, if you wish.
Revision: 7933 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7933)
For mana burning: decouple casting of summoning skills from non-mood skills;
you can now have mana burning cast breakfast skills, libram skills, and so on
without having it boost temporary non-mood effects
Revision: 7934 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7934)
If you take a shore trip which does not give you an item and already have a
counter going, keep it.
Revision: 7935 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7935)
Give the player a warning screen if they try to use an infernal seal figurine in
the relay browser but are not wielding a club
Revision: 7936 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7936)
Warn user to wield a club if attempting to use a seal figurine from the Item
Manager without a club equipped.
Revision: 7937 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7937)
Just as we do with the clan stash, remember when one's display case or store's
sold item list is retrieved.
ASH display_amount(), shop_amount(), and stash_amount() now look at those
status variables to decide whether to refresh the list, rather than assuming
that an empty list means it hasn't been read yet.
Clear the clan, display case, and store caches when you switch characters.
Revision: 7938 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7938)
If you log out while in chat, you can get a null response to a request. Don't
take an NPE if you do so.
Revision: 7939 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7939)
Correctly parse "You gain" and "You spent" messages from visiting NPC stores and
do not modify your Meat balance based on the quantity you acquired, as must be
done for purchasing from mall stores.
Revision: 7940 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7940)
Fix mafiatization of function and go to menus if compact top menu desired.
Add Craft and Log Out to compact function menu
Do not try to look at vinyl boots after you have logged out.
Revision: 7941 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7941)
ASH: interpret <anything> + <string> as a string concatenation, rather than only
<string> + <anything>
Revision: 7942 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7942)
Allow "aggregate" as a imple ASH type. The only thing you can do with a variable
of such a type is to pass it to a function that accepts any aggregate, such as
map_to_file.
Revision: 7943 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7943)
You can Summon Crimbo Candy once per day. Add that skill to breakfast. Untested.
Revision: 7944 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7944)
Add ASH function: boolean is_numeric( string );
Revision: 7945 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7945)
If you attempt to call to_string() with an argument that cannot be converted
to a string (an aggregate, for example), the ASH parser infinitely recursed
trying to find a function that could do it. Don't do that.
If you define a typedef and specify that it is the return type of a function,
you should be able to return a variable (or function call) that has the base
type. Now you can.
Revision: 7946 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7946)
ASH to_int() now simply prints informative error messages, complete with file
and line, when given bogus input, rather than stopping execution of the script.
Bogus input returns whatever int used to be returned.
Revision: 7947 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7947)
Crimbo Town has faded into the mists:
- The Crimbo Cafe is not open
- The Crimbo Cartel is no longer available on Coinmasters
- The Crimbo Town adventuring areas are now in Crimbo09 (Retired), not Holiday
Revision: 7948 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7948)
Arena parameters for Snow Angel
Revision: 7949 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7949)
Add stinky cheese ball and its squishables
Revision: 7950 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7950)
Update mallprices.txt. Add Static Shock and Give Your Opponent the Stinkeye
combat skills. (Unverified)
Revision: 7951 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7951)
Bump version to 13.8
If you do not understand what something says, try looking at the full version of the revision by following the accompanying link for the revision. The only difference is that the files which were modified will be listed, and sometimes, you can guess what happened from file names (though not always). If you still have no idea what happened, that's okay -- it probably doesn't relate to what you're doing with KoLmafia. ^_~
Furthermore, not everything marked as "fixed" is guaranteed to be fixed, not all changes are guaranteed to have a change. This is due the fact that both time and turns are finite and only a limited number of things can be tested. Some changes go in untested, assuming they would work, when they actually don't due to erroneous assumptions; alpha testers occasionally will be able to give feedback, but it's not always possible.
For example, if you read the revision logs for what changed between 10.2 and 10.3, the plus sign choice adventure was meant to get a use link. Something as seemingly insignificant as KoL using two spaces instead of one space in the sentence "It's actually a book. Read it." would mean the change didn't actually work -- anyone can verify that, in fact, the change didn't work for this very reason. If you ever encounter something like that, a non-accusatory mention of it (non-accusatory meaning anything that neither implies "ZOMG FALSE ADVERTISING" nor "You guys said this was fixed, but...") somewhere will usually result in the problem getting addressed.
Finally, if you've got a bug to report, make sure you read up on how to post a detailed bug report. While the rules outlined apply specifically to bugs related to scripting, many of them are applicable to KoLmafia bug reports in general. Most importantly, I hate the words "annoying" and "frustrating". Never use them when describing a bug/feature. Ever. Thanks. The abridged revision logs follow.
Revision: 7800 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7800)
When you climb into the well and encounter the giant octopus, remove the memory
of a grappling hook from inventory, if it was there.
Remove bogus "body" tag that precedes "head" tag on topmenu.
Revision: 7801 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7801)
Fix a few item drops from my own observations of the Nemesis chamber as a
Sauceror. They disagree with what the Wiki says, but my own eyes saw them...
Add an "auto confirm bets in MMG" preference to pre-check all the confirm
checkboxes on the bat page. Danger! Use at own risk!
Revision: 7802 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7802)
Any Nemesis Cave monster can drop any paper strip.
Revision: 7803 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7803)
When you visit Big Brother, note how many sand dollars he thinks you have and
adjust inventory if necessary.
Revision: 7804 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7804)
Pick up item id field and quantity field individually, so that they can appear
in any order in the URL.
Revision: 7805 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7805)
Add -Xincgc option to Mac OS X application bundle and Debian package (currently not supported by jsmooth for the Windows EXE) to improve startup time.
Categorize platform-specific utilities into folders to make it clear which files need to be replaced, in the event that we switch libraries to get JVM parameter support for the Windows EXE bundle.
Revision: 7806 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7806)
Remove skeletons folder
Revision: 7807 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7807)
Add -Xincgc to DMG target
Revision: 7808 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7808)
Add ASH functions: have_display() and have_shop()
display_amount() will not hit server to fetch display unless have display case.
shop_amount will not hit server to refresh store inventory unless have shop
Revision: 7809 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7809)
Remove duplicate concoction. Add historical conocoction. Remove nigiri sushi
from inebriety.txt; it is already in fullness.txt, where it belongs.
Revision: 7810 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7810)
Chat refactoring, which separates ChatManager into several utility classes.
These include a parser (which figures out what kinds of messages were present), a formatter (which normalizes the content), a manager (which does all of the buffer/window/logging management), and a centralized poller/sender (which ensures that all chat requests are managed by KoLmafia).
In order to work around the limitation in KoL chat where blue messages can only be received by one window at a time, we introduce our own 'lastSeen' management (in KoL chat, blue messages do not increment server side lastSeen). While this solves the problem of received messages, sent messages will still only show up in the browser window that sent it (though KoLmafia chat will always be accurate as a result of the centralization).
Chat hasn't been fully tested, so there are likely some things that do not work. Also since a lot of excess code was eliminated in the refactoring, some things may be missing.
Revision: 7811 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7811)
Disable ajax outfit switching until we better understand KoL's algorithm for
choosing accessory slots.
Revision: 7812 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7812)
rocky road ice cream has two recipes.
So does a sticky meat kilt.
Add recipe for pink pinkslip slip
Revision: 7813 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7813)
Handle messages from Dungeon
Revision: 7814 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7814)
Ensure that external chat messages from relay browser don't get their grafs pre-processed
Revision: 7815 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7815)
Move ajax command execution to private scope
Revision: 7816 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7816)
Fix chat not appearing as a main GUI tab if preferences dictate as much
Revision: 7817 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7817)
Add poolSharkCount setting to track level of spectral pool training
Revision: 7818 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7818)
Remove delete/recreate file steps when creating output streams
Revision: 7819 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7819)
Remove extra whitespace that shows up when opening relay chat after opening internal chat
Revision: 7820 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7820)
Track Under the Knife: "sexChanges" counts the number of times you accept the
operation. "_sexChanged" is true if you've done it today.
Revision: 7821 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7821)
concoctions update: soup-chucks & rocky road ice cream
Revision: 7822 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7822)
Changed plural of tap shoes.
Made error message more specific when failing to buy an item in ronin.
Revision: 7823 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7823)
Recognize chat messages for people who have show tags for current channel deactivated
Revision: 7824 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7824)
Fix /me handling when show tags for current channel is deactivated
Revision: 7825 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7825)
Fix chat text re-appearing as event messages due to keeping the wrong pattern matcher
Revision: 7826 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7826)
Ensure active channels are detected, even if relay browser is opened first
Revision: 7827 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7827)
Less error prone handling of /channel and /switch commands
Revision: 7828 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7828)
Better handling of closing the chat window while relay browser chat is still running
Revision: 7829 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7829)
From Wiki: Arena parameters of Chauvinist Pig and Dancing Frog. Special Cage
Match loss message for Chauvinist Pig.
Revision: 7830 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7830)
When removing ingredients from inventory, parse sushi type out of creation URL
rather than reading the (truncated) name from the response text.
Revision: 7831 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7831)
Fix all /listen channels being unlistened when closing chat
Fix double clicking on contact in popup resulting in a window with the wrong key being opened
Revision: 7832 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7832)
An attempt at better handling of scripts that produce CLI output faster than
the display can be updated, which previously caused the AWT event queue to
grow without bound: Every display update now carries a sequence number,
which is incremented for updates that entirely replace the display (CLS, and
trimming of the display when it gets too big). Updates with an outdated
sequence number are simply ignored. Assuming that updates can be dequeued
and ignored faster than a script can generate and enqueue them, the queue
size should remain bounded.
Revision: 7833 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7833)
Added ASH function visit_url(string, boolean); if the 2nd parameter is false,
the URL will be retrieved via a GET request even if it contains parameters.
If it is true, behaves just the same as the 1-arg version.
Reordered some items in mafia's sidepane so that the refresh button is always
clickable, even if the window is small enough that the modifiers display
entirely overlaps it.
Revision: 7834 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7834)
Choice 376 is Ancient Temple (unlocked) and 367 is Ancient Temple (the Wiki
has them backwards). Unlocking the ancient temple should now remove the two
stone half circles from inventory.
Revision: 7835 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7835)
Minor performance improvements to chat
Revision: 7836 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7836)
Re-add option to add gCLI to chat
Revision: 7837 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7837)
Improved recognition of password hash changes when changing a password
Revision: 7838 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7838)
Fix private message windows not reopening after they've been closed
Revision: 7839 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7839)
Update to highlighting to avoid chat being mangled when highlights are applied (may result in a performance penalty due to the frequent toLowerCase calls).
Revision: 7840 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7840)
Initial support for Stocking Mimic and Dec 1 Advent items
Revision: 7841 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7841)
Combat item count adjustment is now done after normal result parsing, so that
combat items acquired during combat are not momentarily double-counted (a
condition that may not ever get corrected, if the item was immediately used,
ending the combat). Also, the first item in the popup was never being
adjusted.
Fixed parsing of the hiddencity altar option, and corrected the help string.
Filthy chocolate lucre is now multi-usable.
Revision: 7842 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7842)
Save paths as relative rather than as absolute, provided they are located within two folders of the KoLmafia root location. Improve recognition of these relative paths when loading the relay browser in Windows.
Revision: 7843 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7843)
Fix dungeon channel messages not being recognized due to negative player IDs
Revision: 7844 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7844)
Fix null pointer exception when writing headers with a null form connection
Revision: 7845 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7845)
Generate pseudo responses for chat messages to ensure that proper headers are applied to them (in case missing headers causes problems in some browsers).
Revision: 7846 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7846)
Switch to getCanonicalPath instead of getAbsolutePath
Revision: 7847 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7847)
Better handling of default relay browser
Revision: 7848 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7848)
Fix relative path handling when the parent directory is the root of a drive/mount
Revision: 7849 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7849)
Fix Javascript and cached images not loading on Windows
Revision: 7850 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7850)
When calling an ASH function recursively, save variable bindings from all
nested scopes, not just the top-level scope.
The outermost call to any function (and therefore, ALL calls to non-recursive
functions) no longers saves bindings at all, as that's pointless.
Revision: 7851 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7851)
Restore bindings even on outermost/non-recursive calls, so that variable
values aren't retained in memory unnecessarily.
Revision: 7852 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7852)
ASH extract_items() and extract_meat() now delete any spaces immediately
after a hyphen, which are sometimes present in kmailed item's names.
Revision: 7853 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7853)
Recognize when the filthworm queen has been slain.
Revision: 7854 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7854)
Reorganize Underwater locations based upon their penalty levels (and to match the wiki ordering).
Added dance card as a possible condition.
Added 8 any paper strip as a possible condition.
Revision: 7855 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7855)
Add drop rates for memories of DNA.
Marked groupie spangles conditional.
Revision: 7856 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7856)
Adjusted max weight for Stocking Mimic.
Revision: 7857 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7857)
Added new section to Daily Deeds panel to track adventures gained from familiars and equipment.
Added some logic to remove hottub and telescope buttons while unavailable in bad moon.
Revision: 7858 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7858)
InventoryManager.getAccessibleCount() now counts items equipped by all your
other familiars, in addition to your current equipment. (This doesn't affect
ASH available_amount(), but perhaps it should.)
Modifier Maximizer now supports "switch <fam>" to consider switching to a
different familiar.
Maximizer will not consider any item you don't actually have unless it has an
actual benefit - that protection previously only applied to items that would
be bought from the Mall, not NPC purchases/creation/etc.
Maximizing "adv" now implies "-tie". In the unlikely event that someone
wants to use the tiebreaker in this case, spelling the modifier in full as
"adventures" bypasses this.
Revision: 7859 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7859)
Adjust the conditions list for the Marinara Trench to make bubbling tempura batter the default.
Revision: 7860 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7860)
Change the way numbers are parsed (only remove commas, assume all other characters are meant to be part of the number). This should address the problem where floats are not parsed properly when they are in scientific notation, or whatever that is officially called. It may introduce other problems where people relied on the automatic non-decimal character removal, but we'll address those as time goes on.
Revision: 7861 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7861)
Fix login-related number parsing errors resulting from previous commit.
Revision: 7862 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7862)
Rather than crash when failing to parse an integer, just print a stack trace
Revision: 7863 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7863)
Fix parse problems when checking against pulverize data and current amount in stock during mall searches
Revision: 7864 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7864)
Return the same value as would be returned in the old parsing strategy to avoid regression issues while we track down other places where more exact parsing is needed
Revision: 7865 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7865)
Fix integer parsing when trying to determine equipment power when deriving pulverize results
Revision: 7866 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7866)
Remove trailing space when parsing integer
Revision: 7867 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7867)
Only parse skillId when the name of the action starts with the word 'skill' to avoid parse exceptions
Revision: 7868 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7868)
Fix parsing of infinite-duration effects
Revision: 7869 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7869)
If given a zero-length string, interpret that to be zero when parsing numeric values
Revision: 7870 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7870)
Fix clan stash and run away threshold parsing
Revision: 7871 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7871)
Switch to UTF-8 as the default local file encoding, but leave Latin-1 as the assumed encoding for remote files if no encoding is provided in the connection headers.
Revision: 7872 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7872)
Make sure that we return 0 when parsing integer values of completely non-numeric strings (regression issue)
Revision: 7873 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7873)
Fix parsing exceptions when parsing effect names in ASH scripts
Revision: 7874 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7874)
Notice when your cyber-mattock breaks in battle.
Add Bruised Jaw
Fix some consumption stats for Crimbo candies
Revision: 7875 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7875)
Recognize /l as equivalent to /listen
Recognize /c as equivalent to /channel
Revision: 7876 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7876)
When processing /listen messages, make sure to open the correct buffer/window rather than always opening a window corresponding to the channel name
Revision: 7877 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7877)
Provide an isNumeric and an isFloat routine to minimize code duplication
Reorganize integer parsing to better recognize floats followed by 'm' or 'k'
Properly handle non-numeric adventure ids when they are encountered during adventuring
Revision: 7878 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7878)
Fix parsing of mallsell command
Revision: 7879 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7879)
Add fancy chocolate car
Revision: 7880 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7880)
Add new items, effects, familiars, skills, etc.
Revision: 7881 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7881)
Add some support for Crimbo Town:
- When you turn in elf resistance buttons to Don Crimbo, deduct from inventory
- When you start an 11 game or double down in an 11 game, deduct Crimbux
- When you play the slot machine, deduct Crimbux
- Starting an 11 game or playing the slot machine takes turns. Honor counters.
Revision: 7882 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7882)
It's Antarctic Ice Tea, not Iced Tea.
Fix consumption data for Crimbo Cafe items
Add pair of bolt cutters
Revision: 7883 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7883)
Fix recognition of the Crimbo Cafe
Revision: 7884 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7884)
Deduct meat from inventory when you buy Crimbux at the change machine
Revision: 7885 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7885)
Change Coinmasters: the title of the frame show only the coins that correspond
to the tab you are currently viewing, rather than all types of coins separated
by slashes.
Initial implementation of the Crimbo Cartel as a coinmaster with Crimbux as
currency. Not actually TESTED yet (except to see how the UI works), since none
of my characters are prepared to spend any Crimbux yet...
Revision: 7886 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7886)
Fix parsing of last adventure id when last adventure id is non-numeric
Revision: 7887 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7887)
Recognize /f shorthand for /friends
Revision: 7888 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7888)
Fix generating of clan snapshot for clans bigger than 100 players
Fix parse exceptions that come up when trying to generate a clan snapshot
Revision: 7889 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7889)
Remove extra debug printing
Revision: 7890 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7890)
Add daily crimbo elf drops. At outfit id for Snowman Suit
Revision: 7891 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7891)
Allow ode (and only ode) to be cast with a lesser weapon when out of Ronin
Revision: 7892 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7892)
Daily Elf
Revision: 7893 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7893)
Add a variety of plurals
Revision: 7894 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7894)
Mark filthy poultice and gauze garter as combat items
Revision: 7895 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7895)
More straightforward skill weapon retrieval strategy to take into account existing skill weapons
Revision: 7896 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7896)
Elf of the Day
Revision: 7897 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7897)
When you buy or sell something to a coinmaster, immediately update token count
in frame title.
Fix purchasing from the Crimbo Cartel
Fix exception generated when you log out with chat open
Revision: 7898 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7898)
When we discard an item from the familiar item slot (read: sugar shield), don't
leave it in inventory.
Revision: 7899 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7899)
Fix location details for toy factory. add throwing wrench and live wire to drops
Revision: 7900 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7900)
Fix consumption data for crimbo candy
Revision: 7901 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7901)
When reading zaplist, use canonical name of items: jabañeror pepper,
rather than having a unicode tilde n character.
Revision: 7902 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7902)
When we read effects from the CharPane, if we succeed in locating the effect by
ID, use our own internal name for it, rather than what appears on the charpane
(which can include unexpected Unicode character entities).
When parsing Custom Combat scripts, "stealth" does not mean "steal"
Revision: 7903 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7903)
First attempt at Stealth Mistletoe: if it's round 2 and you hung up some
mistletoe, custom combat scripts (and button) should still allow you to steal.
Revision: 7904 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7904)
Visiting Mr. Store with no Mr. Accessories no longer gets NumberFormatException
Revision: 7905 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7905)
made the slimeling growable
Revision: 7906 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7906)
Update a few extra pounds and curative carol
Revision: 7907 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7907)
Penguin of the day
Revision: 7908 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7908)
Shorten pattern for 3rd time helmet (on mad hatrack) message.
Revision: 7909 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7909)
Mark various hp, mp, and hpmp items as combat usable
Revision: 7910 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7910)
Add speed limit shield, penguin of the day, and advent prize of the day
Revision: 7911 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7911)
Don't double process meat expenditures from NPC stores
Revision: 7912 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7912)
Penguin of the day
Revision: 7913 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7913)
night vision goggles -> night-vision goggles
Revision: 7914 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7914)
Update some details for night-vision goggles.
Revision: 7915 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7915)
When reading a file into a map, if there are insufficient data fields on a line,
use default values for remaining fields
Revision: 7916 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7916)
Penguin of the day
Revision: 7917 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7917)
Do not double count Meat spent at cafes
Revision: 7918 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7918)
Advent item of the day. Penguin of the day. Lose quest items when you gain
contraption. When you acquire (crimbuck, lucre, sand dollar), update title of
current Coinmaster panel, if appropriate.
Revision: 7919 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7919)
Trap NumberFormatException in ASH and give an informative message, including
file and line, rather than printing a useless stack trace.
Revision: 7920 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7920)
On the Item Manager, when you are looking at the closet and click the "use"
button, move the selected items to inventory and then use them, rather than
trying to acquire them from storage, the mall, or from parts.
Revision: 7921 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7921)
Make sure that we are parsing integers following "You gain", "You lose", or "You
spend", to keep from being fooled by, for example, "You lose interest".
First cut at support for Crimbo Tree: log when you visit it.
Crimbo day items. Crimbo tree items, skill, effects, familiar, ...
Revision: 7922 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7922)
Add descids for Crimbo Candy Cookbook and red-and-green sweater
Revision: 7923 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7923)
Add "candy" as a secondary use for items
Revision: 7924 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7924)
Added some crimbo item plurals
Revision: 7925 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7925)
Be a little more robust in how we ask the restaurant or brewery for the daily
special. If you cannot visit one or the other because of your zodiac sign,
say so.
Revision: 7926 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7926)
lways open game.php to start Relay Browser.
Revision: 7927 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7927)
Keep track of compact mode for charpane and topmenu seperately.
Revision: 7928 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7928)
Trim whitespace from start and end of strings before parsing as an integer
Revision: 7929 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7929)
Refactor ASH operator evaluation and allow < <= >= > to be applied to strings.
Revision: 7930 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7930)
VIP lounge is available one the king has been liberated.
Revision: 7931 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7931)
Add a couple more crimbo plurals
Revision: 7932 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7932)
When you visit the shore, add a 35-turn counter to let you space out your
visits, if you wish.
Revision: 7933 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7933)
For mana burning: decouple casting of summoning skills from non-mood skills;
you can now have mana burning cast breakfast skills, libram skills, and so on
without having it boost temporary non-mood effects
Revision: 7934 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7934)
If you take a shore trip which does not give you an item and already have a
counter going, keep it.
Revision: 7935 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7935)
Give the player a warning screen if they try to use an infernal seal figurine in
the relay browser but are not wielding a club
Revision: 7936 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7936)
Warn user to wield a club if attempting to use a seal figurine from the Item
Manager without a club equipped.
Revision: 7937 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7937)
Just as we do with the clan stash, remember when one's display case or store's
sold item list is retrieved.
ASH display_amount(), shop_amount(), and stash_amount() now look at those
status variables to decide whether to refresh the list, rather than assuming
that an empty list means it hasn't been read yet.
Clear the clan, display case, and store caches when you switch characters.
Revision: 7938 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7938)
If you log out while in chat, you can get a null response to a request. Don't
take an NPE if you do so.
Revision: 7939 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7939)
Correctly parse "You gain" and "You spent" messages from visiting NPC stores and
do not modify your Meat balance based on the quantity you acquired, as must be
done for purchasing from mall stores.
Revision: 7940 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7940)
Fix mafiatization of function and go to menus if compact top menu desired.
Add Craft and Log Out to compact function menu
Do not try to look at vinyl boots after you have logged out.
Revision: 7941 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7941)
ASH: interpret <anything> + <string> as a string concatenation, rather than only
<string> + <anything>
Revision: 7942 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7942)
Allow "aggregate" as a imple ASH type. The only thing you can do with a variable
of such a type is to pass it to a function that accepts any aggregate, such as
map_to_file.
Revision: 7943 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7943)
You can Summon Crimbo Candy once per day. Add that skill to breakfast. Untested.
Revision: 7944 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7944)
Add ASH function: boolean is_numeric( string );
Revision: 7945 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7945)
If you attempt to call to_string() with an argument that cannot be converted
to a string (an aggregate, for example), the ASH parser infinitely recursed
trying to find a function that could do it. Don't do that.
If you define a typedef and specify that it is the return type of a function,
you should be able to return a variable (or function call) that has the base
type. Now you can.
Revision: 7946 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7946)
ASH to_int() now simply prints informative error messages, complete with file
and line, when given bogus input, rather than stopping execution of the script.
Bogus input returns whatever int used to be returned.
Revision: 7947 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7947)
Crimbo Town has faded into the mists:
- The Crimbo Cafe is not open
- The Crimbo Cartel is no longer available on Coinmasters
- The Crimbo Town adventuring areas are now in Crimbo09 (Retired), not Holiday
Revision: 7948 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7948)
Arena parameters for Snow Angel
Revision: 7949 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7949)
Add stinky cheese ball and its squishables
Revision: 7950 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7950)
Update mallprices.txt. Add Static Shock and Give Your Opponent the Stinkeye
combat skills. (Unverified)
Revision: 7951 (http://kolmafia.svn.sourceforge.net/viewvc/kolmafia?view=rev&revision=7951)
Bump version to 13.8