try to buff?

arrggg

Member
I wanted to be nice so I made a script that would buff my clan members:
Code:
cast 1 Aloysius' Antiphon of Aptitude on ClanMember1
cast 1 Aloysius' Antiphon of Aptitude on ClanMember2
relax
cast 1 Aloysius' Antiphon of Aptitude on ClanMember3
cast 1 Aloysius' Antiphon of Aptitude on ClanMember4
relax
.
.
.
the problem is if ClanMember2 cannot be buffed (hardcore, three AT Buffs, In Combat) and I cannot buff them the script errors out. is there a what to tell the script to continue even if a buff is unsuccessful.
 

arrggg

Member
Okay I've waited for 7.3 to come out... tried this again, and still no love.... :(
is there a way to do this in ASH?
or is there a way I could fool with the Sorce code to not abort, but just go on to the next line?

Basicly I want a script that will follow this flowchart.
 

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  • Buff-Flowchart.doc
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itamaram

Member
I am quite sure there is a predefined can_interact() function which shows if the player is in hardcore at the moment. But as far as I know it is only self referenced, Try and look in the documentation for a "IsInHardcore" function.

Also, there is no function which checks whther or not you can eat, as fullness is not a public parameter. I am not sure what exactly will happen if you will try and eat while full. You better wait for the next person to answer your thread...
 
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