- numeric_modifier()
- help with copying mutable objects
- Purchase availability command?
- Including Runaway's in adventure count?
- A question regrding KOL choices in scripting
- Question about Mall Purchases with Mafia
- Background script
- mall_price Questions
- Mood Scripting
- array index out of bounds... for a map
- [advice] daily deeds polish
- Help with scripting
- Plural constants are great! Now I want plural variables.
- Syntax of file_to_map text file
- Coin Masters New Features
- I might need some help with my Logout Script..
- Noncombat Data File
- Help making a ash cleanup script
- chatbotScript
- Throw Shield
- quality of food and booze
- Check for known 'Amazing' Recipes
- beeosity
- Need help with my script
- What is the change outfit command?
- Submitting a form in a relay override submits it twice
- Is there a way to convert arcade tokens to tickets through mafia?
- Assessing storage meat
- Help with my breakfast script
- Boolean not operator
- Regular Expression trouble.
- Consult script and Rampaging Adding Machine
- Buffbot Script help.
- Custom images for scripts
- help with regex
- alternative buffbot?
- Question on ash data structures
- Combat Macros
- Everyone loves RegEx
- Fisting skill script
- How to sort?
- How do I get the PADL Phone or Windchime counters in ASH?
- Unknown variable error in script.
- aggregate behavior question
- Can someone review my farming script and give me some tips on it?
- Proof-of-concept Integer Input
- No results detected
- data files
- Script request: Sea Monkees quest
- Use on items that dont decrement item count, bug, "feature", or using it wrong?
- How to stop script from auto-aborting on losing all hp?
- How do you check your mp regen from effects?
- Sending Meat
- GoogleDocs interaction in KoLmafia
- Intelligent cookie eating
- How to force mood check
- Buying food at the mall
- Is there a way to tell if a location is underwater?
- WotSF (still)
- Ignore me (Testing version checking)
- Don't ignore me! (attn: script authors)
- Consumption logging question...
- Results from use()
- counters delethash value
- preAscension Scripts
- knownAscensions
- Detecting goals from within a script
- Parsing text to actuals
- Script request - MMG script
- Elemental resist/immunity
- RegEx fun
- monitoring clan chat
- Getting User Input
- headless/unattended operation
- Help with chatbot buffing.
- JTN's All-In-One Farming Script
- Querying the stash
- A question on the Basement-command
- Comparing like aggregates
- Help with extracting a portion of a string
- Any way to consider non-items in scripts?
- (Mostly) Headless chatbot scripting
- How does adv1 work/semi-rare get
- dumping 'session results' to log file?
- JSON in ash scripts
- Suppressing CLI output (specifically trigger output)
- Regarding choice advs...
- betweenBattleScript before combat item
- Map literals
- Strange Messages
- Getting an image for a skill/item effect
- Looping through available skill that give effects issue
- Adding items to favorites...
- What is causing this "Stack overflow during ASH script"?
- Help with Buy(coinmaster,int,item)
- ASH Map error
- Clan Basement Loot Display
- Set clan title
- documentation of type "item"?
- how to detect Clancy status in ash?
- On obtaining buffs
- after run_combat() ends
- Help to create a script to find which drinks you're missing from Trophy #106
- is there some sort of is_pulverizable() functionality?
- Error out of left field
- TextPad Syntax Definition File
- AutoPvP - automatically process your PvP fights
- help with visit_url
- Intriguing Puzzle Box
- Odd behavior with alias
- accurate meat flow
- Effects array and managing songs